I have an idea for a deck that I have been rolling around in my head for the last couple of weeks and I finally started putting it down on paper today and would love some initial feedback.
The idea of the deck is fairly straight forward... get out token creatures and polymorph one into Progenitus. The rest is just tokens to soak up attacks and control to buy time.
Token Generators
4 Dragon Fodder - Early chump blockers or combo tokens
4 Goblin Assault - Consistent token creation
4 Rite of Replication - Mid-game token creation, legendary killer, deals with a singular threat by making it's match, late game can be a game breaker.
3 Elspeth, Knight-Errant - mid-game token creator and is a nice lightning rod for damage instead of me.
Combo
4 Polymorph - primary combo piece
2 Progenitus - only creature but nearly unstoppable once on the board
Control
4 Cancel - It's a poor counter in the grand scheme of things but it's what we have.
4 Double Negative - helps against jund and anyone else running cascade.
4 Path to Exile - Obvious creature removal
Draw
3 Jace Beleren - the decks only extra draw engine.
Land
2 Mountain
6 Plains
8 Island
4 Arid Mesa
4 Scalding Tarn
Sideboard
4 Celestial Purge - useful against several of the top decks in the meta
4 Oblivion Ring - more board control, helpful against planeswalkers and mill decks
4 Day of Judgement - in case they are playing pure speed aggro and I need to sweep the board before I combo out.
3 Iona, Shield of Emeria - Will come in instead of Progenitus for mono color decks especially white and black (day of judgement stopping and gatekeeper stopping.)
I think it will be fast enough to deal with the speed decks but has enough control to wait out other control decks will the combo can be backed up with a counter. My biggest concern is my lack of card draw to make sure I get to polymorph. I'm wide open to thoughts on this one as I haven't even done a mock-up yet to start testing.