Corrupted Clergy
1BB
Enchantment
For each Angle put into play put a 1/1 black token creature into play
Next- Gray Matter
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Corrupted Clergy
1BB
Enchantment
For each Angle put into play put a 1/1 black token creature into play
Next- Gray Matter
Gray Matter
2B
Giant Hovering Brain
Flying
Landfall - Whenever a land enters the battlefield under your control, draw a card.
0/2
Next - Ancient Scribe
Ancient Scribe 2U
Creature - Scholar
0/1
UU, T: Target player reveals the top 5 cards of his library. You may have that player shuffle his library afterwards.
Next: spell containment
Spell containment
BWU1
When a spell is countered, remove it from the game.
next - Overpopulation
Overpopulation
1GG
Enchantment
Whenever a token creature comes into the battle field copy it and put it into play under your control.
Next Card: Revenge
Revenge
instant
2UU
If a creature spell you cast was countered this turn, you may search your library and graveyard for 2 copies of that spell and put them into play without paying their mana cost.
next: goblin self destruct mechanism
Goblin Self Destruct Mechanism
3RRR
Enchantment.
Whenever a Globin is dealt damage, sacrifice it. ~ deals damage equal to that Goblin's power to target player.
Next Card: Vizhag, Keeper of the Hour.
Vizhag, Keeper of the Hour 1WW
Legendary Creature - Human Wizard
Whenever you are dealt trample damage, prevent that damage.
Whenever a creature you control deals trample damage to a player, you may gain 1 life.
1/2
Next: Defender of Justice
Just so you guys know, there is no such thing as trample damage, it is just like all other damage, it doesn't get its own special name, it is just damage.
Defender of justice
Creature - Monk
WWW
Defender
If a creature you control is a Monk and has a lower toughness than the attacking creature, you may sacrifice it and play Defender of Justice blocking the attacking creature.
2/5
Next - Will from beyond.
Will from Beyond
Sorcery 2BB
Exile any number of black creatures from your graveyard
Add B to your mana pool for each creature exiled this way
Next: Blood of the Bold
Blood of the Bold
Enchant Creature
2BBB
Enchanted Creature is indestructible.
Whenever enchanted creature deals damage to a player, that player exiles x cards from his graveyard, where x is the enchanted creature's power. If he can't, he loses the game.
next one:
Calm Weather
Calm Weather
WW2
Enchantment
Prevent all non combat damage that would be dealt to you and creatures you control.
Next - Burnt Desire
Burnt Desire 2RRR
Enchantment
At the beginning of your end steps, you may put X 2/1 red spirit creature tokens with flying onto the battlefield, where X is the number of untapped mountains you control
next: Foolish Advice
Foolish Advice
BU
Target player draws 4 cards then discards 3 at random.
Next - Grafted Gun
Grafted Gun
3
Artifact
Metalcraft - as long as you control three or more artifacts, Grafted Gun is indestructible.
Tap: grafted gun deals 2 damage to target creature or player.
Next: Infinity Portal
Infinity Portal - 6
Artifact - legendary
T, Sacrifice any number of permanents: Put a permanent with converted mana cost of X from your library into play, You lose X life. X is equal to the total mana cost of the permanents sacrificed with Infinity Portal.
Next Card - Repossession
Repossession UU
instant
gain control of all permanents you own
Next: Rishadan Fisherman
Rishadan Fisherman UU
Creature - Townsfolk
1/1
3, name a creature or artifact card, T: Reveal three cards chosen from your library face down.
Put all copies of the named card into your hand. Remove the others from the game
OR shuffle them into your library.
Next: Robe of the Archmage
Robe of the Archmage UU
Enchant Creature
Activated abilities of Enchanted creature cost 3 less to activate. This effect can be used once per turn.
When Robe of the Archmage is put into the graveyard from anywhere, shuffle it into its owners library
Next: Pirate's Cove (I guess this should be a land)
Pirate's Cove
Land
When Pirate cove enters play, you may sacrifice an artifact. If you dont, pirate cove enteres the battlefield tapped.
T, sacrifice an artifact: add X to your mana pool, where X is the number of artifacts you control
Next: Vanish into Darkness