I've compiled a complete list of traits for star trek online hope you find it useful. If you use this list please add link to this post. I will be updating as new traits are added or existing ones change, so check back often!
Accurate
Space Trait. Improves the accuracy of space weapons.
Automatic Description:
Accurate
Innate
+0.1 Accuracy
Species: Human, Andorian, Bajoran, Benzite, Betazoid, Bolian, Saurian, Trill, Vulcan, unknown
Acute Senses
Ground trait. Makes it significantly easier to detect stealthed opponents and increases your exploit damage by 10%
Automatic Description:
Acute Senses
Innate
+20% StealthSight
Species: Andorian (required), Benzite, Saurian (Required), Vulcan, unknown
Aggressive
Ground Trait. Improves the damage you deal and makes enemies more likely to attack you over other targets.
Automatic Description:
Agressive
Passive
99,999 sec
+5% All Damage Bonus Strength
+5% Thread Generation
Species: Andorian, Saurian, unknown
Astrophysicist
Space Trait. Improves your operations stat, which enhances ship deflector, emitter and sensor abilities.
Automatic Description:
Astrophysicist
Innate
+10 Starship Operation Training
Species: Human, Andorian, Bajoran, Benzite, Betazoid, Bolian, Trill, Vulcan, unknown
Circulatory Redundancies
Ground Trait. Provides innate resistance to the effects of toxins and fires.
Automatic Description:
Circulatory Redundancies
Innate
+10% Plasma Damage resistance **
+40% Toxic Damage resistance
+25% Fire Damage Resistance
**only affects certain things
Species: Saurian (Required)
Cold Blooded
Ground Trait. Provides moderate resistance to fire damage and some resistance to plasma damage over time effects.
Automatic Description:
Cold Blooded
Innate
+10% Plasma Damage Resistance **
+25% Fire Damage Resistance
** Only Affects Certain things.
Species: Unknown
Corrosive Blood
Ground Trait. Provides innate resistance to the effect of toxins. Whenever you are bitten, your corrosive blood inflicts toxic damage on the attacker.
Automatic Description:
Corrosive Blood
Passive
99,999 sec
+20% Toxic Damage resistance
When Bitten, your corrosive blood inflicts a toxic DoT with a chance to hold the attacker
** Only affects certain things.
Species: Bolian (Required)
Covert
Ground Trait. Increases the effectiveness of youstear stealth abilities and boosts exploit damage by 20% while stealthed.
Automatic description:
Covert
innate
+10% Aggression Stealth Strength
+10% perception stealth strength
Species: Human, Bajoran, Betazoid, Saurian, Vulcan, unknown
Creative
Ground Trait. Improves the damage and healing of your powers.
Automatic Description:
Creative
Enhancement
Enhances specific powers
+5% All Damage Bonus Strength
+5% Hit Points Bonus Strength
Species: Human, Andorian, Bajoran (Required), Benzite, Betazoid, Bolian, Saurian, Trill, Vulcan, unknown
Efficient
Space Trait. Provides a bonus to efficiency stats, improving the effectiveness of many of your power management abilities.
Automatic Description:
Efficient
Innate
+5 Starship Shield Efficiency
+5 Starship Engine Efficiency
+5 Starship Energy Weapon Efficiency
+5 Starship Auxiliary Systems Efficiency
Species: Benzite, Bolian, unknown
Elusive
Space Trait. Reduces the chance for enemy ships to hit you with their weapons.
Automatic Description:
Elusive
Innate
+0.1 Defense
Races: Andorian, Benzite, Bolian, Saurian, Trill, unknown
Empathetic
Ground Trait. Reduces the amount of attention you attract during battle and improves the race at which your team recovers hitpoints.
Automatic Description:
Empathic
Passive
Targets Friend and Self
15 Meter Team
99,999 Sec
to target: +0.05 health regeneration
to self: -20% threat generation
Species: Betazoid (Required)
Fury
Ground Trait. Gradually increases your damage once your health drops below half, making you deal more damage the closer you come to death.
Automatic Description:
Fury
Passive
0.5 sec
+??% All Damage Bonus Strength *
* Only occurs in certain circumstances
Species: Andorian
Hyper metabolism
Ground Trait. Constantly regenerates health and provides innate resistance to the effects of radiation and toxins.
Automatic Description:
Hyper metabolism
passive
1 sec
+33% Radiation Damage Resistance
+33% Toxic Damage Resistance
+0.1 Health Regeneration
Species: Trill (Required)
Leadership
Space Trait. Inspires your ship crew, leading to 15% faster damage and subsystem repair.
Automatic Description: Leadership, Innate
Species: Human (Required)
Limited Telepathy
Ground Trait. Improves the duration of exposes and makes it significantly easier to detect stealthed opponents.
Automatic Description:
Limited Telepathy
Innate
+20% StealthSight
Species: Trill, Vulcan
Logical
Ground Trait. Provides innate resistance to the effects of psionic attacks as well as conduse and placate.
Automatic Description:
Logical
Passive
99,999 sec
+30% Psionic Damage Resistance
+30% Confuse Resistance
+30% Placate Resistance
Species: Vulcan (Required)
Lucky
Ground Trait. Increases critical hit chance and expose chance. Does not stack with other expose chance buffs.
Automatic Description
Lucky
Inate
+3% Critical Chance
Species: Human, Andorian, Bajoran, Benzite, Betazoid, Bolian, Saurian, unknown
Mental Discipline
Ground Trait. Provides innate resistance to the effect of psionic attacks as well as confuse and placate.
Automatic Description:
Mental Discipline
Passive
99,999 sec
+15% Psionic Damage Resistance
+20% Confuse Resistance
+20% Placate Resistance
Species: Andorian, Benzite, Trill, unknown
Mind Meld
Activatable Ground Trait. Applies a short duration hold and a longer duration confuse to the target.
Automatic Description:
Mind Meld
Maintain
Targets Foe
15.24 meter range
0.5 sec activate
0.75 sec
(3 max)
2 min recharge
Hold
+1 Confuse
Species: Vulcan
Natural Armor
Ground Trait. Provides innate resistance to physical and energy damage.
Automatic Description:
Natural Armor
Innate
+10% Physical Damage Resistance
+3% All Energy Damage Resistance
Species: Benzite (Required)
Natural Immunities
Ground Trait. Provides Innate resistance to the effects of radiation and toxins.
Automatic Description:
Natural Immunities
Innage
+33% Radiation Damage Resistance
+33% Toxic Damage Resistance
Species: Benzite (Required), unknown
Nerve Pinch
Activatable Ground Trait. Precise pinch on the target's neck. Prevents the target from taking action for the duration.
Automatic Description:
Nerve Pinch
Targets Foe
1.52 Meter Range
0.27 sec activate
2 min recharge
Hold for 10 sec
applies hold immunity strength to energy stun upon expiration
Species: Vulcan
Peak Health
Ground Trait. Improves maximum health and toxic resistance.
Automatic Description:
Peak Health
Innate
+10% Toxic Damage Resistance
+10% Maximum Hit Points
Species: Human, Andorian, Bajoran, Benzite, Betazoid, Bolian, Saurian, Trill, Vulcan, unknown
Physical Strength
Ground Trait. Improves the damage of melee attacks.
Automatic Description:
Physical Strength.
Enhancement
Enhances powers tagged as Meleedmg
+10% Physical Damage Bonus Strength
Species: Saurian (required), Vulcan (required), unknown
Resilient
Ground Trait. Provides innate resistance to physical and energy damage.
Automatic Description:
Resilient
Innate
+5% physical Damage Resistance
+5% All Energy Damage Resistance
Species: Human, Andorian, Bajoran, Betazoid, Bolian, Saurian, Trill, Vulcan, unknown
Soldier
Ground Trait. Increases the damage and critical hit damage of your ranged weapons.
Automatic Description:
Soldier
Enhancement
Enhances specific powers
+5% All Energy Damage bonus
Strength
+10% Critical Severity
Species: Bajoran, Saurian, unknown
Spiritual
Ground trait, Allows you to constantly recover health and also increases the effectiveness of healing abilities on you.
Automatic Description:
Spiritual
Innate
10% bonus to healing abilities used on you.
+0.1 health regeneration
Species: Bajoran (required)
Stubborn
Ground Trait. Improves Resistance against placate and abilities that reduce your movement speed or prevent you from acting.
Automatic Description
Stubborn
Passive
3 sec
+40% Run Speed Resistance
+20% Hold Resistance
+50% Placate Resistance
Species: Human, Andorian, Bajoran, Benzite, Betazoid, Saurian, Trill, Vulcan, unknown
Sturdy
Ground Trait. Provides innate resistance to the physical damage and knockback attacks.
Automatic Description:
Sturdy
+10% Physical Damage Resistance
+10 % Kinetic Damage Resistance
+10% Knockback Resistance
Species: Saurian, unknown
Sure Footed
Ground Trait. Improves Resistance against powers that knock you back or root you in place.
Automatic Description:
Sure Footed
Innate
+40% Root Resistance
+12% Knockback Resistance
Species: Human, Andorian, Bajoran, Benzite, Betazoid, Bolian, Saurian, Trill, Vulcan, unknown
Teamwork
Ground Trait. Improves the exploit damage done by you and your allies by 5%.
Automatic Description: Teamwork, Passive, Targets friend and self, 15 meter sphere, 3 sec increase team exploit damage
Species: Human (Required), Bolian
Techie
Space Trait. Improves your engineering stat, which increases the effectiveness of maintenance, repair and performance powers.
Automatic Description:
Techie
Innate
+10% Starship Engineering Training
Species: Human, Andorian, Bajoran, Benzite, Betazoid, Bolian, Trill, Vulcan, unknown
Telekinesis
Activatable Ground Trait. Knocks the target back with telekinetic force.
Automatic Description
Telekinesis
Targets Foe
22.86 meter range
0.75 sec activate
1 min recharge
15 physical damage
knocks back +30 feet
species: Unknown
Telepathic
Ground Trait. Improves the chance of exposing a target as well as the duration of the expose. Makes it easier to detect stealthed opponents. Does not stack with other expose chance buffs.
Automatic Description:
Telepathic
Innate
+20% StealthSight
Species:Betazoid (Required), unknown
Warp Theorist
Space Trait. Improves your warp core stat, which increases the power levels of your ship.
Automatic Description:
Warp Theorist
Innate
+10% Starship Warp Core Training
Species: Human, Andorian, Bajoran, Benzite, Betazoid, Bolian, Trill, Vulcan, unknown