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  1. #1
    chronodev's Avatar
    chronodev is offline Founder
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    Default SNES Mega Man X review

    We've posted a review on Mega Man X for the SNES in our articles section.

    -----------------------------------------------------

    Intro

    This series introduced many fundamental changes to the Mega Man series. It changed a lot of how it would function for many years to come. The X series would have its ups and downs. Still, it provided something different radically changing some elements of the story. It was the first the Mega Man series to have any sort of big changes. It differed greatly from any previous entries in the series and was the beginning of an entirely different series of the Mega Man games.

    Story

    Dr. Thomas Light had built a completely new type of robot, one that could think, feel and learn, akin to humans and possessing Free Will. This technology though, Dr. Light felt needed time to be tested to ensure the safety and reliability of this new technology. This process would take several years and Dr. Light knew he wouldn’t last long enough to see his new robot, Mega Man X, emerge from the testing. He sealed X away in a capsule so the test could continue undisturbed.

    In the year 21XX, Dr. Cain, while searching for information about ancient plant life in the fossil record found a buried research facility. Further inspection yielded that it was Dr. Lights Robot Facility and in was the capsule containing X and some of Dr. Light’s notes containing some information on X’s creation. The testing had been completed shortly before. X awoke and met Dr. Cain. Together they developed the line of robots called Reploids. While possessing the same inherent strengths of humanity, they were also found to possess the same weaknesses. After a few incidents of Reploids going "Maverick", the government had Dr. Cain found the Maverick Hunters, an organization meant to quell the rogue Reploids and help with the damages. Dr. Cain also created an extremely advanced robot to head up this organization: Sigma. While supposedly immune to the process that causes Reploids to go maverick, after a while Sigma himself went maverick. X, feeling guilty over all the tragedy caused by his aid to Dr. Cain, joins the Maverick Hunters and allies with a mysterious Reploid, Zero. Sigma has taken over a small island. He took the vast majority of the former Maverick Hunters with him.

    Gameplay

    Here, easily showed the greatest changes in how the game functioned. X has numerous advantages over Mega Man in terms of abilities and growth potential. The largest and most useful change was the inclusion of the Wall Grab. This feature allows X to just slide down a wall. Many secrets are ONLY accessible by using this new ability. The only other ability directly added is a relative to the slide, the Dash. This allows X to increase his jump distance and can be used to slightly boost the damage done by the X-Buster.

    Read the full review here:
    Mega man to the power of X
    chronodev
    Founder, RarityGuide.com
    "We're so busy watching out for what's just ahead of us that we don't take time to enjoy where we are." -Calvin & Hobbes

  2. #2
    kangaroo's Avatar
    kangaroo is offline Uncommon
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    Default Re: SNES Mega Man X review

    I've always enjoyed the Megaman series

 

 

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