You can use it any time you have priority. It doesn't matter how long ago you cast it.
Liked On: 08-16-2011, 10:02 PM
Nope. The Elixir only lets you get around the "summoning sickness" rule. Any other restrictions on abilities have to be followed.
Liked On: 08-15-2011, 04:55 AM
No, it's not. The difference between shroud/hexproof and protection, when it comes to Auras, is that protection specifically states that the protected object can't be enchanted by Auras that it's...
Liked On: 08-15-2011, 12:33 AM
Okay, so due to the abundance of similar questions, I've decided to post a quick primer on some common problems that come up in here. Have a quick read through of this to see if your question is...
Liked On: 08-14-2011, 04:56 PM
Nope. You can't turn off an ability just because you don't like it. What you can do, though, is play the Monstrosity after combat.
Liked On: 08-09-2011, 03:02 AM
No. It enters the battlefield as a copy of the creature, so any abilities that the creature has that triggers upon it entering the battlefield will trigger.
Liked On: 08-02-2011, 11:34 PM
Some Myojin just want to watch the world burn.
Liked On: 08-02-2011, 02:24 AM
Yup. Any time you have to draw more cards than you have in your library, you lose.
Liked On: 07-29-2011, 12:25 AM
No. Squee didn't have the ability at the beginning of your upkeep, therefore the ability didn't trigger. By the time the Jailer's gone and Squee has the ability again, it's too late for it to trigger.
Liked On: 07-26-2011, 12:55 AM
The triggers go on the stack in APNAP order (active player, non-active player). So his Ravager's ability goes on the stack first, followed by your Bonds. Bonds resolves first and gains you 2 life,...
Liked On: 07-18-2011, 02:19 AM
It triggers once for each card you draw, so you'll get to mill 20.
Liked On: 07-15-2011, 12:12 AM
Here's what happens. You cast Dark Favor. Mesa Enchantress's ability triggers and goes on the stack on top of it. At this point, Dark Favor hasn't resolved and you haven't lost 1 life from it....
Liked On: 07-07-2011, 02:36 AM
You can choose whether or not to gain the life. When you have two or more conflicting replacement effects, the affected player (in this case, you) chooses which order to apply them in. If you apply...
Liked On: 07-03-2011, 02:48 AM
Mind Unbound triggers during your upkeep, which comes before your draw step. The extra cards you draw are in addition to your regular draw.
Liked On: 07-01-2011, 04:02 AM
Spirit of the Hearth.
Liked On: 06-28-2011, 10:25 PM