Scorched Sliver 2R
Creature - Sliver (uncommon)
Landfall - Whenever a land enters the battlefield under your control, Scorched Sliver deals 1 damage to each opponent equal to the number of Slivers in play.
1/1
Scorched Sliver 2R
Creature - Sliver (uncommon)
Landfall - Whenever a land enters the battlefield under your control, Scorched Sliver deals 1 damage to each opponent equal to the number of Slivers in play.
1/1
Last edited by Alterloth; 01-27-2010 at 07:23 PM.
Winning the game whenever you play a land? Seems a bit ridiculous to me.
Fluttershy is best pony.
@Arix: I edited it
one thing about all your latest sliver creations, they all dont work the way sliver do.
all most all sliver start thier text with "all slivers have / get ..."
5 start with "whenever a sliver ..."
1 starts with "each sliver ..."
root sliver, quick sliver and shifting sliver sliver have a slightly diffrent wording but still have an effect they grant to every sliver.
slivers (with the excaption of sliver queen / overlord and 2 vanilla ceatures that have never ever seen play) have an ability that they hand on to all other slivers. yours dont. thats not what slivers do. slivers generaly dont care about how many slivers you have. with slivers every sliver you have will have all abilitys any sliver has. that the "sliver thing". also any sliver an opponenet controls will have all of those abilty, something your slivers don't do either.
you can use landfall but it would have to be a landfall ability that all slivers then have, e.g. "all slivers have landfall - whenever a land enters the battlefield under your control gain 1 life." that way it would actually feel like a sliver and not like an onslaught elf, goblin, wizard etc. with the random creature type sliver ...
all slivers have "landfall - whenever a land enters the battlefield under your control, each opponent looses 1 life"
Better?
yes. that way it transports the sliver feel into the landfall aera.