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  1. #1
    Ninja's Avatar
    Ninja is offline Uncommon
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    Default Cellestial Colonnade rulings magic

    I was looking at text of this card from new worldwake set:

    Celestial Colonnade
    Land (R)
    Celestial Colonnade enters the battlefield tapped.
    T: Add W or U to your mana pool.
    3WU: Until end of turn, Celestial Colonnade becomes a 4/4 white and blue Elemental creature with flying and vigilance. It's still a land.

    lets say I pay 3WU so its now a creature

    ok so now i can play Holy Strength on it:

    Holy Strength W
    Enchantment — Aura
    Enchant creature
    Enchanted creature gets +1/+2.

    But now when turn ends celestial colonade is no longer a creature? What happens to enchant creature?

  2. #2
    Arix's Avatar
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    Default Re: Cellestial Colonnade rulings magic

    The line "enchant ___" on Auras tell you what that Aura can enchant. If at any time the thing it's enchanting doesn't fit that criteria, the Aura goes to its owner's graveyard as a state-based action.

    So when the Colonnade becomes a non-creature at the end of the turn, the game sees an Aura enchanting an illegal permanent and sends it to your graveyard.
    Fluttershy is best pony.

  3. #3
    Ninja's Avatar
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    Default Re: Cellestial Colonnade rulings magic

    but I read in another post that if enchantment enchants creature and creature gets shroud then enchantment stays even though its illegal now, why is this different here?

  4. #4
    Arix's Avatar
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    Default Re: Cellestial Colonnade rulings magic

    Because that's not illegal. Shroud only stops a permanent from being targeted by spells or abilities. Auras only target when they're played - once they're in play and enchanting whatever it is they are, they no longer target it.
    Fluttershy is best pony.

 

 

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