whats the double strike rule in Magic?
whats the double strike rule in Magic?
502.28. Double Strike
502.28a Double strike is a static ability that modifies the rules for the combat damage step. (See rule
310, “Combat Damage Step.”)
502.28b At the start of the combat damage step, if at least one attacking or blocking creature has
double strike or first strike, creatures without double strike or first strike (see rule 502.2, “First
Strike”) don’t assign combat damage. Instead of proceeding to end of combat, the phase gets a
second combat damage step to handle the remaining creatures. In the second combat damage
step, surviving attackers and blockers that didn’t assign combat damage in the first step, plus
any creatures with double strike, assign their combat damage.
502.28c Removing double strike from a creature during the first combat damage step will stop it
from assigning combat damage in the second combat damage step.
502.28d Giving double strike to a creature with first strike after it has already put first strike combat
damage onto the stack in the first combat damage step will allow the creature to assign combat
damage in the second combat damage step.
502.28e Multiple instances of double strike on the same creature are redundant.
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