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Ondu Giant 3G
Creature - Giant (Common)
2/4
When Ondu Giant enters the battlefield, search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
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Snake Umbra 2G
Enchantment - Aura (Common)
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
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Spider Umbra G
Enchantment - Aura (Common)
Enchanted creature gets +1/+1 and has reach.
Totem armor
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Sporecap Spider 2G
Creature - Spider (Common)
1/5
Reach
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Stomper Cub 3GG
Creature - Beast (Common)
5/3
Trample
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Tajuru Preserver 1G
Creature - Elf Shaman (Rare)
2/1
Spells and abilities your opponents control can't cause you to sacrifice permanents.
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Wildheart Invoker 2GG
Creature - Elf Shaman (Common)
4/3
{8}: Target creature gets +5/+5 and gains trample until end of turn.