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    Default Dragon's Maze spoiler cards list Dragons Maze visual spoilers set info rumor leaked

    All Dragon's Maze information goes in here!!! leaks, card spoilers, rumor mill, news, faqs, set info, reprints, and all other stuff!!!

    Dragon Maze is the next set after Gatecrash, and the third in the Return to Ravnica Block.

    Bookmark this post and check often for updates!!!



    Set Symbol/Icon:



    Ten Guilds, One Destination!

    Set Name Dragon's Maze

    Block Set 3 of 3 in the Return to Ravnica block

    Number of Cards 156

    Guilds All ten

    Prerelease Events April 27-28, 2013

    Release Date May 3, 2013

    Game Day May 25-26, 2013

    Pro Tour Dragon's Maze May 17-19, 2013

    Magic Online Release Date May 13, 2013

    Official Three-Letter Code DGM

    Twitter Hashtag #MTGDGM

    Languages English, Chinese Simplified, Chinese Traditional, French, German, Italian, Japanese, Korean, Portuguese, Russian, Spanish

    Available in
    Booster Packs, Intro Packs, Event Decks, Fat Pack

    LET THE SPOILING BEGIN!!!
    Last edited by tate; 02-23-2013 at 03:04 AM.

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    Default Re: Dragon's Maze spoiler cards list Dragons Maze visual spoilers set info rumor leak

    ***(SCROLL DOWN FOR PICTURES)***

    Renounce the Guilds
    1w
    Instant
    Each player sacrifices a multicolored permanent.
    "Scores will die in the name of peace. That's what you call compromise?"
    Gideon Jura, to Aurelia
    Illus. Daarken
    Rare
    #5/166

    Sunspire Gatekeepers
    3w
    Creature - Human Soldier
    2/4
    When Sunspire Gatekeepers enter the battlefield, if you control two or more Gates, put a 2/2 Knight creature token with vigilance onto the battlefield.
    "You will pass with respect, or you will not pass not at all."
    Illus. Chippy
    Common

    Opal Lake Gatekeepers
    3U
    Creature - Vedalken Soldier
    2/4
    When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.
    Sentries guard Ravnica's landmarks and outlying districts, unaware of these places' import to the maze.
    Illus. Seb McKinnon
    Common

    Ubul Sar Gatekeepers
    3b
    Creature - Zombie Soldier
    2/4
    Whenever Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
    There are many gates into the undercity, but few ways out.
    Illus. Volkan Baga
    Common

    Smelt-Ward Gatekeepers
    3r
    Creature - Human Warrior
    2/4
    When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. That creature gains haste until end of turn.
    Illus. Daarken
    Common

    Saruli Gatekeepers
    3g
    Creature - Elf Warrior
    2/4
    When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, gain 7 life.
    In Ravnica's wilder districts, nature still stirs, and its protectors still mind their posts.
    Illus. Chris Rahn
    Common


    Advent of the Wurm
    1GGW
    Instant
    Put a 5/5 green Wurm creature token with trample onto the battlefield.
    The consciousness of Mat'Selesnya does not always spread in peaceful ways.
    Illus. Lucas Graciano
    Rare

    Deputy of Acquittals
    WU
    Creature - Human Wizard
    2/2
    Flash
    When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.
    "If the glove don't fit, you must acquit."
    Illus. James Ryman
    Common

    Exava, Rakdos Blood Witch
    2br
    Legendary Creature - Human Cleric
    3/3
    First Strike, haste
    Unleash
    Each other creature you control with a +1/+1 counter on it has haste.
    Illus. Aleksi Briclot
    Rare

    Master of Cruelties
    3BR
    Creature - Demon
    1/4
    First strike, deathtouch
    Master of Cruelties can only attack alone.
    Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
    Illus. Chase Stone
    Mythic Rare

    Melek, Izzet Paragon
    4UR
    Legendary Creature - Weird Wizard
    2/4
    Play with the top card of your library revealed.
    You may cast the top card of your library if it's an instant or sorcery card.
    Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
    Illus. Jason Chan
    Rare

    Ral Zarek
    2UR
    Planeswalker - Ral
    4
    +1: Tap target permanent, then untap another target permanent.
    -2: Ral Zarek deals 3 damage to target creature or player.
    -7: Flip 5 coins. Take an extra turn after this one for each coin that comes up heads.
    Illus. Eric Deschamps
    Mythic Rare

    Name: Render Silent
    WUU
    Instant
    Counter target spell. Its controller can't cast spells this turn.
    "We have confiscated your spells as evidence. Once we conclude our investigation, you may petition to have them returned."
    Illus. Matt Stewart
    Rare
    #96/166

    Ruric Thar, the Unbowed
    4rg
    Legendary Creature - Ogre Warrior
    6/6
    Vigilance, reach
    Ruric Thar, the Unbowed attacks each turn if able.
    Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
    Illus. Tyler Jacobsen
    Rare

    Sin Collector
    1WB
    Creature - Human Cleric
    2/1
    When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.
    "Living large in Las Vegas baby!"
    Illus. Mike Bierek
    Uncommon
    #103/166

    Teysa, Envoy of Ghosts
    5wb
    Legendary Creature - Human Advisor
    4/4
    Vigilance, protection from creatures
    Whenever a creature deals damage to you, destroy that creature. Put a 1/1 white and black Spirit token with flying onto the battlefield.
    Illus. Krla Ortiz
    Rare

    Vorel of the Hull Clade
    1GU
    Legendary Creature - Human Merfolk
    1/4
    {G}{U}, {T}: For each counter on target artifact, creature, or land, put another of those counters on that permanent.
    "I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility."
    Illus. Mike Bierek
    Rare


    Beck // Call
    GU // 4WU
    Sorcery // Sorcery
    Whenever a creature enters the battlefield this turn, you may draw a card.
    //
    Put four 1/1 white Bird creature tokens with flying onto the battlefield.
    Fuse (You may cast one or both halves of this card from your hand.)
    Illus. Adam Paquette
    Rare

    Toil // Trouble
    2B // 2R
    Sorcery // Sorcery
    Target player draws two cards and loses 2 life.
    //
    Trouble deals damage to target player equal to the number of cards in that players hand.
    Fuse (You may cast one or both halves of this card from your hand.)
    Illus. Nils Hamm
    Uncommon

    Wear // Tear
    1R // W
    Instant // Instant
    Destroy target artifact.
    //
    Destroy target enchantment.
    Fuse (You may play one or both halves of this card from your hand.)
    Illus. Ryan Pancoast
    Uncommon

    Land (21)
    Azorius Guildgate
    Land
    Azorius Guildgate enters the battlefield tapped.
    {T}: Add {W} or {U} to your mana pool.
    The Azorius symbol stares down like a great eye, reminding visitors of the watchful presence of Isperia and her lawmages.
    Illus. Drew Baker
    Common
    #146/166

    Boros Guildgate
    Land
    Boros Guildgate enters the battlefield tapped.
    {T}: Add {R} or {W} to your mana pool.
    Illus. Noah Bradley
    Common
    #147/166

    Dimir Guildgate
    Land
    Dimir Guildgate enters the battlefield tapped.
    {T}: Add {U} or {B} to your mana pool.
    Illus. Cliff Childs
    Common
    #148/166

    Golgari Guildgate
    Land
    Golgari Guildgate enters the battlefield tapped.
    {T}: Add {B} or {G} to your mana pool.
    Illus. Eytan Zana
    Common
    #149/166

    Gruul Guildgate
    Land
    Gruul Guildgate enters the battlefield tapped.
    {T}: Add {R} or {G} to your mana pool.
    Illus. Randy Gallegos
    Common
    #150/166

    Izzet Guildgate
    Land
    Izzet Guildgate enters the battlefield tapped.
    {T}: Add {U} or {R} to your mana pool.
    Beyond lies the culmination of all Izzet projects, a grand experiment led by the dragon Niv-Mizzet himself.
    Illus. Noah Bradley
    Common
    #151/166

    Maze's End
    Land
    Maze's End enters the battlefield tapped.
    {T}: Add {1} to your mana pool.
    {3}, {T}, Return Maze's End to your hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
    Illus. Cliff Childs
    Mythic Rare
    #152/166

    Orzhov Guildgate
    Land
    Orzhov Guildgate enters the battlefield tapped.
    {T}: Add {W} or {B} to your mana pool.
    Illus. John Avon
    Common
    #153/166

    Rakdos Guildgate
    Land
    Rakdos Guildgate enters the battlefield tapped.
    {T}: Add {R} or {B} to your mana pool.
    Illus. Eytan Zana
    Common
    #154/166

    Selesnya Guildgate
    Land
    Selesnya Guildgate enters the battlefield tapped.
    {T}: Add {G} or {W} to your mana pool.
    Illus. Howard Lyon
    Common
    #155/166

    Simic Guildgate
    Land
    Simic Guildgate enters the battlefield tapped.
    {T}: Add {G} or {U} to your mana pool.
    Simic biomancers don't concern themselves with guarding a gate. Their ever-present bronies are enough to ward off trespassers.
    Illus. Svetlin Velinov
    Common
    #156/166

    Blood Crypt
    Land
    ({T}: Add {B} or {R} to your mana pool.)
    As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.

    #157/166

    Breeding Pool
    Land
    ({T}: Add {G} or {U} to your mana pool.)
    As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.

    #158/166

    Godless Shrine
    Land
    ({T}: Add {W} or {B} to your mana pool.)
    As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.

    #159/166

    Hallowed Fountain
    Land
    ({T}: Add {W} or {U} to your mana pool.)
    As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.

    #160/166

    Overgrown Tomb
    Land
    ({T}: Add {B} or {G} to your mana pool.)
    As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.

    #161/166

    Sacred Foundry
    Land
    ({T}: Add {R} or {W} to your mana pool.)
    As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.

    #162/166

    Steam Vents
    Land
    ({T}: Add {U} or {R} to your mana pool.)
    As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.

    #163/166

    Stomping Grounds
    Land
    ({T}: Add {R} or {G} to your mana pool.)
    As Stomping Grounds enters the battlefield, you may pay 2 life. If you don't, Stomping Grounds enters the battlefield tapped.

    #164/166

    Temple Garden
    Land
    ({T}: Add {G} or {W} to your mana pool.)
    As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.

    #165/166

    Watery Grave
    Land
    ({T}: Add {U} or {B} to your mana pool.)
    As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.

    #166/166
    Last edited by tate; 04-11-2013 at 04:33 AM.

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    Default Re: Dragon's Maze spoiler cards list Dragons Maze visual spoilers set info rumor leak



    Blood Scrivener 1B
    Creature - Zombie Wizard (Rare)
    If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life
    2/1

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    Default Re: Dragon's Maze spoiler cards list Dragons Maze visual spoilers set info rumor leak

    Advent of the Wurm
    1GGW
    Instant
    Put a 5/5 green Wurm creature token with trample onto the battlefield.
    Rare


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    Default Re: Dragon's Maze spoiler cards list Dragons Maze visual spoilers set info rumor leak

    Exava, Rakdos Blood Witch 2br
    Legendary Creature - Human Cleric (Rare)
    First Strike, haste
    Unleash
    Each other creature you control with a +1/+1 counter on it has haste.
    3/3



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    Default Re: Dragon's Maze spoiler cards list Dragons Maze visual spoilers set info rumor leak

    Maze Sentinel
    5W
    Creature - Elemental
    Pow/Tgh: 3/6
    Vigilance
    Multicolored creatures you control have vigilance.
    Flavor Text: The route has been known for millenia, but only by those with no means to tell it.
    Artist: Yeong-Hao Han
    Card Rarity:Common
    #6/166

    Renounce the Guilds
    1w
    Instant
    Each player sacrifices a multicolored permanent.
    Flavor Text: "Scores will die in the name of peace. That's what you call compromise?"
    —Gideon Jura, to Aurelia
    Artist: Daarken
    Card Rarity:Rare
    #5/166

    Sunspire Gatekeepers
    3w
    Creature - Human Soldier
    Pow/Tgh: 2/4
    When Sunspire Gatekeepers enter the battlefield, if you control two or more Gates, put a 2/2 Knight creature token with vigilance onto the battlefield.
    Flavor Text: "You will pass with respect, or not at all."
    Artist: Chippy
    Card Rarity:Common

    Wake the Reflections
    w
    Sorcery
    Populate.
    Flavor Text: "You see a bird, an oak, a packbeast. I see the potential for an army."
    —Lalia, Selesnya dryad
    Artist: Cynthia Sheppard
    Card Rarity:Common
    #10/166

    Scion of Vitu-Ghazi
    3ww
    Creature - Elemental
    Pow/Tgh: 4/4
    If you cast ~ from your hand, put a 1/1 white Bird creature token with flying onto the battlefield, then populate.
    Card Rarity:Rare


    Aetherling
    4uu
    Creature - Shapeshifter
    Pow/Tgh: 4/5
    {u}: Exile Aetherling. Return it to the battlefield under it's owners control,at the beginning of the next end step.
    {u}: Ætherling is unblockable this turn
    {1}: Ætherling gets +1/-1 until end of turn.
    {1}: Ætherling gets -1/+1 until end of turn.
    Artist: Tyler Jacobson
    Card Rarity:Rare

    Hidden Strings
    1u
    Sorcery
    You may tap or untap target permanent, then you may tap or untap another target permanent
    Cipher
    Card Rarity:Common

    Maze Glider
    5U
    Creature - Elemental
    Pow/Tgh: 3/5
    Flying
    Multicolored creatures you control have flying.
    Flavor Text: The pattern of the Implicit Maze extends in more than two dimensions.
    Artist: Yeong-Hao Han
    Card Rarity:Common

    Opal Lake Gatekeepers
    3U
    Creature - Vedalken Soldier
    Pow/Tgh: 2/4
    When Opal Lake Gatekeepers enters the battlefield, if you control two or more Gates, you may draw a card.
    Flavor Text: Sentries guard Ravnica's landmarks and outlying districts, unaware of these places' import to the maze.
    Artist: Seb McKinnon
    Card Rarity:Common

    Uncovered Clues
    2U
    Sorcery
    Look at the top four cards of your library. You may reveal up to two instant and/or sorcery cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
    Flavor Text: The Implicit Maze winds through Ravnica, connecting arcane landmarks of all ten guilds.
    Artist: Jaime Jones
    Card Rarity:Common
    #19/166


    Blood Scrivener
    1b
    Creature - Zombie Wizard
    Pow/Tgh: 2/1
    If you would draw a card while you have no cards in hand, instead draw two cards and lose 1 life.
    Flavor Text: Make sure you bleed the fine print.
    Artist: Peter Mohrbacher
    Card Rarity:Rare

    Crypt Incursion
    2b
    Instant
    Exile all creature cards from target player's graveyard. You gain 3 life for each card exiled this way.
    Card Rarity:Common

    Maze Abomination
    5B
    Creature - Elemental
    Pow/Tgh: 4/5
    Deathtouch
    Multicolored creatures you control have deathtouch.
    Artist: Yeong-Hao Han
    Card Rarity:Common

    Pontiff of Blight
    4BB
    Creature - Zombie Cleric
    Pow/Tgh: 2/7
    Extort
    Other creatures you control have extort. (If a creature has multiple instances of extort, each triggers separately.)
    Artist: Seb McKinnon
    Card Rarity:Rare
    #27/166

    Ubul Sar Gatekeepers
    3b
    Creature - Zombie Soldier
    Pow/Tgh: 2/4
    Whenever Ubul Sar Gatekeepers enters the battlefield, if you control two or more Gates, target creature an opponent controls gets -2/-2 until end of turn.
    Flavor Text: There are many gates into the undercity, but there are few ways out.
    Artist: Volkan Baga
    Card Rarity:Common



    Maze Rusher
    5R
    Creature - Elemental
    Pow/Tgh: 6/3
    Haste
    Multicolored creatures you control have haste.
    Flavor Text: "The maze seems to fight us at every turn, resisting our efforts to solve it." - Niv-Mizzet
    Artist: Yeong-Hao Han
    Card Rarity:Common

    Possibility Storm
    3rr
    Enchantment
    Whenever a player casts a spell from his or her hand, that player exiles it, then exiles cards from the top of his or her library until he or she exiles a card that shares a card type with it. That player may cast that card without paying its mana cost. Then he or she puts all cards exiled with Possibility Storm on the bottom of his or her library in a random order.
    Artist: Jason Felix
    Card Rarity:Rare

    Pyrewild Shaman
    2r
    Creature - Goblin Shaman
    Pow/Tgh: 3/1
    Bloodrush — {1}{R}, Discard Pyrewild Shaman: Target attacking creature gets +3/+1 until end of turn.
    Whenever one or more creatures you control deal combat damage to a player, if Pyrewild Shaman is in your graveyard, you may pay {3}. If you do, return Pyrewild Shaman to your hand.
    Artist: Lucas Graciano
    Card Rarity:Rare

    Smelt-Ward Gatekeepers
    3r
    Creature - Human Warrior
    Pow/Tgh: 2/4
    When Smelt-Ward Gatekeepers enters the battlefield, if you control two or more Gates, gain control of target creature an opponent controls until end of turn. Untap that creature. That creature gains haste until end of turn.
    Artist: Daarken
    Card Rarity:Common


    Maze Behemoth
    5G
    Creature - Elemental
    Pow/Tgh: 5/4
    Trample
    Multicolored creatures you control have trample.
    Flavor Text: It returned to the leylines as quickly as it had appeared, leaving only bodies to mark its passage.
    Artist: Yeong-Hao Han
    Card Rarity:Common

    Renegade Krasis
    1gg
    Creature - Beast Mutant
    Pow/Tgh: 3/2
    Evolve
    Whenever Renegade Krasis evolves, put a +1/+1 counter on each other creature you control with a +1/+1 counter on it.
    Artist: Howard Lyon
    Card Rarity:Rare

    Saruli Gatekeepers
    3g
    Creature - Elf Warrior
    Pow/Tgh: 2/4
    When Saruli Gatekeepers enters the battlefield, if you control two or more Gates, gain 7 life.
    Flavor Text: In Ravnica's wilder districts, nature still stirs, and its protectors still mind their posts.
    Artist: Chris Rahn
    Card Rarity:Common


    Skylasher
    1g
    Creature - Spider
    Pow/Tgh: 2/2
    Flash
    ~ can't be countered.
    Reach, protection from blue
    Card Rarity:Rare


    Advent of the Wurm
    1GGW
    Instant
    Put a 5/5 green Wurm creature token with trample onto the battlefield.
    Flavor Text: The consciousness of Mat'Selesnya does not always spread in peaceful ways.
    Artist: Lucas Graciano
    Card Rarity:Rare

    Beetleform Mage
    1gu
    Creature - Human Insect Wizard
    Pow/Tgh: 2/2
    {G}{U}: Beetleform Mage gets +2/+2 and gains flying until end of turn. Activate this ability only once each turn.
    Card Rarity:Common

    Blast of Genius
    4ur
    Sorcery
    Choose target creature or player. Draw three cards and discard a card. Blast of Genius deals damage equal to the converted mana cost of the discard card to that creature or player.
    Flavor Text: Ral Zarek's brainstorms bring actual thunder and lightning.
    Artist: Terese Nielsen
    Card Rarity:Uncommon


    Blood Baron of Vizkopa
    3WB
    Creature - Vampire
    Pow/Tgh: 4/4
    Lifelink, protection from white and from black.
    As long as you have 30 or more life and an opponent has 10 or less life, Blood Baron of Vizkopa gets +6/+6 and has flying.
    Artist: Anthony Palumbo
    Card Rarity:Mythic Rare

    Bred for the Hunt
    1GU
    Enchantment
    Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
    Flavor Text: Some see the world as a place of infinite wonder and knowledge. Some see it as an infinite dinner plate.
    Artist: Karl Kopinski
    Card Rarity:Uncommon
    #59/16


    Council of the Absolute
    2wu
    Creature - Human Advisor
    Pow/Tgh: 2/4
    As Council of the Absolute enters the battlefield, name a card other than a creature or a land card.
    Your opponents can't cast the chosen card.
    Spells with the chosen name cost {2} less for you to cast.
    Artist: Zoltan Boros
    Card Rarity:Mythic Rare

    Deadbridge Chant
    4BG
    Enchantment
    When Deadbridge Chant enters the battlefield, put the top ten cards of your library into your graveyard.
    At the beginning of your upkeep, choose a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, put it into your hand.
    Artist: Zoltan Boros
    Card Rarity:Mythic Rare

    Deputy of Acquittals
    WU
    Creature - Human Wizard
    Pow/Tgh: 2/2
    Flash
    When Deputy of Acquittals enters the battlefield, you may return another target creature you control to its owner's hand.
    Flavor Text: "If the glove don't fit, you must acquit."
    Artist: James Ryman
    Card Rarity:Common



    Dragonshift
    1{U}{R}
    Instant
    Target creature you control loses all abilities and becomes a 4/4 Dragon with flying until end of turn.
    Overload {3}{U}{U}{R}{R}
    (You may cast this spell for its overload cost. If you do change its text by replacing all instances of "target" with "each".
    Artist: Svetlin Velinov
    Card Rarity:Rare

    Drown in Filth
    BG
    Sorcery
    Choose target creature. Put the top four cards of your library into your graveyard, then that creatures gets -1/-1 until end of turn for each land card in your graveyard.
    Card Rarity:Common

    Emmara Tandris
    5GW
    Legendary Creature - Elf Shaman
    Pow/Tgh: 5/7
    Prevent all damage that would be dealt to creature tokens you control.
    Flavor Text: When Selesnya needed a champion, Emmara put the ranks of her guild before herself—making her the perfect choice.
    Artist: Mark Winters
    Card Rarity:Rare

    Exava, Rakdos Blood Witch
    2br
    Legendary Creature - Human Cleric
    Pow/Tgh: 3/3
    First Strike, haste
    Unleash
    Each other creature you control with a +1/+1 counter on it has haste.
    Artist: Aleksi Briclot
    Card Rarity:Rare

    Fluxcharger
    2ur
    Creature - Weird
    Pow/Tgh: 1/5
    Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.
    Card Rarity:Uncommon

    Gaze of Granite
    xbbg
    Sorcery
    Destroy each nonland permanent with converted mana cost X or less.
    Flavor Text: Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.
    Artist: Nils Hamm
    Card Rarity:Rare
    #72/166

    Gleam of Battle
    4rw
    Enchantment
    Whenever a creature you control attacks, put a +1/+1 counter on it.
    Flavor Text: Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory.
    Artist: Raymond Swanland
    Card Rarity:Uncommon
    #73/166

    Goblin Test Pilot
    1ur
    Creature - Goblin Wizard
    Pow/Tgh: 0/2
    Flying
    {T}: Goblin Test Pilot deals 2 damage to target creature or player chosen at random.
    Flavor Text: "All pilots and prototypes destroyed. Extensive collateral damage inflicted. Conclusion: flawless design."
    —Manual of Melek
    Artist: Svetlin Velinov
    Card Rarity:Uncommon

    Fluxcharger
    2ur
    Creature - Weird
    Pow/Tgh: 1/5
    Whenever you cast an instant or sorcery spell, you may switch Fluxcharger's power and toughness until end of turn.
    Card Rarity:Uncommon

    Gaze of Granite
    xbbg
    Sorcery
    Destroy each nonland permanent with converted mana cost X or less.
    Flavor Text: Golgari reclaimers resent the gorgons, begrudging the loss of so many fine nutrients locked away in stone.
    Artist: Nils Hamm
    Card Rarity:Rare
    #72/166

    Gleam of Battle
    4rw
    Enchantment
    Whenever a creature you control attacks, put a +1/+1 counter on it.
    Flavor Text: Every soldier returns from battle changed: by hardship, by blood, by a glimpse of glory.
    Artist: Raymond Swanland
    Card Rarity:Uncommon
    #73/166

    Korozda Gorgon
    3bg
    Creature - Gorgon
    Pow/Tgh: 2/5
    Deathtouch
    {2}, Remove a +1/+1 counter from a creature you control: Target creature gets -1/-1 until end of turn.
    Flavor Text: "Welcome to my collection."
    Artist: Volkan Baga
    Card Rarity:Uncommon

    Lavinia of the Tenth
    3WU
    Legendary Creature - Human Soldier
    Pow/Tgh: 4/4
    Protection from red
    When Lavinia of the Tenth enters the battlefield, detain each nonland permanent your opponents control with converted mana cost 4 or less.
    Artist: Willian Murai
    Card Rarity:Rare
    #80/166


    Legion's Initiative
    RW
    Enchantment
    Red creatures you control get +1/+0.
    White creatures you control get +0/+1.
    {r}{w}, Exile Legion's Initiative: Exile all creatures you control. At the beginning of the next combat, return those cards to the battlefield under their owner's control and those creatures gains haste until end of turn.
    Artist: Jaime Jones
    Card Rarity:Mythic Rare

    Master of Cruelties
    3BR
    Creature - Demon
    Pow/Tgh: 1/4
    First strike, deathtouch
    Master of Cruelties can only attack alone.
    Whenever Master of Cruelties attacks a player and isn't blocked, that player's life total becomes 1. Master of Cruelties assigns no combat damage this combat.
    Artist: Chase Stone
    Card Rarity:Mythic Rare

    Melek, Izzet Paragon
    4UR
    Legendary Creature - Weird Wizard
    Pow/Tgh: 2/4
    Play with the top card of your library revealed.
    You may cast the top card of your library if it's an instant or sorcery card.
    Whenever you cast an instant or sorcery spell from your library, copy it. You may choose new targets for the copy.
    Artist: Jason Chan
    Card Rarity:Rare

    Mirko Vosk, Mind Drinker
    3UB
    Legendary Creature - Vampire
    Pow/Tgh: 2/4
    Flying
    Whenever Mirko Vosk, Mind Drinker deals combat damage to a player, that player reveals cards from the top of his or her library until he or she reveals four land cards, then puts those cards into his or her graveyard.
    Artist: Chase Stone
    Card Rarity:Rare
    #85/166



    Nivix Cyclops
    1UR
    Creature - Cyclops
    Pow/Tgh: 1/4
    Defender
    Whenever you cast an instant or sorcery spell, Nivix Cyclops gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.
    Artist: Wayne Reynolds
    Card Rarity:Common
    #87/166


    Notion Thief
    2UB
    Creature - Human Rogue
    Pow/Tgh: 3/1
    Flash
    If an opponent would draw a card except the first one he or she draws in each of his or her draw steps, instead that player skips that draw and you draw a card.
    Artist: Clint Cearley
    Card Rarity:Rare
    #88/166

    Obzedat's Aid
    3WB
    Sorcery
    Return target permanent card from your graveyard to the battlefield.
    Artist: Dan Scott
    Card Rarity:Rare
    #89/166

    Plasm Capture
    uugg
    Instant
    Counter target spell. At the beginning of your next precombat main phase, add X mana in any combination of colors to your mana pool, where X is that spell’s converted mana cost.
    Card Rarity:Rare
    #91/166

    Pilfered Plans
    1ub
    Sorcery
    Target player puts the top two cards of his or her library into his or her graveyard. Draw two cards.
    Card Rarity:Common


    Progenitor Mimic
    4ug
    Creature - Shapeshifter
    Pow/Tgh: 0/0
    You may have Progenitor Mimic enter the battlefield as a copy of any creature on the battlefield except it gains “At the beginning of your upkeep, if this creature isn’t a token, put a token onto the battlefield that’s a copy of this creature.”
    Artist: Daarken
    Card Rarity:Mythic Rare
    #92/166

    Putrefy
    1bg
    Instant
    Destroy target artifact or creature. It can't be regenerated.
    Flavor Text: "We are all decaying, always in a state of near-death. One moment without breath and we begin to break down."
    —Cevraya, Golgari shaman
    Artist: Igor Kieryluk
    Card Rarity:Uncommon

    Ral Zarek
    2UR
    Planeswalker - Ral
    Pow/Tgh: 4
    +1: Tap target permanent, then untap another target permanent.
    -2: Ral Zarek deals 3 damage to target creature or player.
    -7: Flip 5 coins. Take an extra turn after this one for each coin that comes up heads.
    Artist: Eric Deschamps
    Card Rarity:Mythic Rare

    Reap Intellect
    X2ub
    Sorcery
    Target opponent reveals his or her hand. You choose X non-land cards from among them. Search that player's library, hand and graveyard for cards with the same name as those cards and exile them. Then, that player shuffles his or her library.
    Card Rarity:Mythic Rare

    Name: Render Silent
    WUU
    Instant
    Counter target spell. Its controller can't cast spells this turn.
    Flavor Text: "We have confiscated your spells as evidence. Once we conclude our investigation, you may petition to have them returned."
    Artist: Matt Stewart
    Card Rarity:Rare
    #96/166

    Rot Farm Skeleton
    2BG
    Creature - Plant Skeleton
    Pow/Tgh: 4/1
    Rot Farm Skeleton can't block.
    {2}{B}{G}, Put the top four cards of your library into your graveyard: Return Rot Farm Skeleton from your graveyard to the battlefield. Activate this ability only any time you could cast a sorcery.
    Artist: Maciej Kuciara
    Card Rarity:Uncommon
    #98/166

    Ruric Thar, the Unbowed
    4rg
    Legendary Creature - Ogre Warrior
    Pow/Tgh: 6/6
    Vigilance, reach
    Ruric Thar, the Unbowed attacks each turn if able.
    Whenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
    Artist: Tyler Jacobsen
    Card Rarity:Rare

  12. #12
    tate's Avatar
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    Default Re: Dragon's Maze spoiler cards list Dragons Maze visual spoilers set info rumor leak

    Savageborn Hydra
    Xrg
    Creature - Hydra
    Double Strike
    Savageborn Hydra enters the battlefield with X +1/+1 counters on it.
    {1}{rg}: Put a +1/+1 counter on Savageborn Hydra. Activate this ability only any time you could play a sorcery.
    Artist: Raymond Swanland
    Card Rarity:Mythic Rare

    Showstopper
    1br
    Instant
    Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."
    Flavor Text: The audience quickly realized a few things: it wasn't a magic trick, there wasn't candy in there, and they'd need new clothes.
    Artist: Steve Prescott
    Card Rarity:Uncommon


    Sin Collector
    1WB
    Creature - Human Cleric
    Pow/Tgh: 2/1
    When Sin Collector enters the battlefield, target opponent reveals his or her hand. You choose an instant or sorcery card from it and exile that card.
    Flavor Text: "Living large in Las Vegas baby!"
    Artist: Mike Bierek
    Card Rarity:Uncommon
    #103/166


    Sire of Insanity
    4br
    Creature - Demon
    Pow/Tgh: 6/4
    At the beginning of each end step, each player discards his or her hand.
    Artist: Peter Mohrbacher
    Card Rarity:Rare

    Species Gorger
    3gu
    Creature - Frog Beast
    Pow/Tgh: 6/6
    At the beginning of your upkeep, return a creature you control to its owners hand.
    Card Rarity:Uncommon

    Spike Jester
    BR
    Goblin Warrior
    Pow/Tgh: 3/1
    Haste
    Flavor Text: For the Rakdos, "suicidal charge" and "showmanship" are the same thing.
    Artist: Ryan Barger
    Card Rarity:Uncommon
    #106/166

    Tajic, Blade of the Legion
    2rw
    Legendary Creature - Human Soldier
    Pow/Tgh: 2/2
    Tajic, Blade of the Legion is indestructible.
    Battalion €” Whenever Tajic atttacks with at least two other creatures attack, Tajic gets +5/+5 until end of turn.
    Flavor Text: "I run the maze alone, but I fight with the full might of the Legion."
    Artist: James Ryman
    Card Rarity:Rare

    Teysa, Envoy of Ghosts
    5wb
    Legendary Creature - Human Advisor
    Pow/Tgh: 4/4
    Vigilance, protection from creatures
    Whenever a creature deals damage to you, destroy that creature. Put a 1/1 white and black Spirit token with flying onto the battlefield.
    Artist: Krla Ortiz
    Card Rarity:Rare

    Trostani's Summoner
    5GW
    Creature - Elf Shaman
    Pow/Tgh: 1/1
    When Trostani's Summoner enters the battlefield, put a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample onto the battlefield.
    Artist: Howard Lyon
    Card Rarity:Uncommon

    Unflinching Courage
    1wg
    Enchantment - Aura
    Enchant creature
    Enchanted creature gets +2/+2 and has trample and lifelink.
    Flavor Text: As Trostani's influence grew, vitality spread through the Conclave€”much to the other guilds' dismay.
    Artist: Mike Bierek
    Card Rarity:Uncommon


    Varolz, the Scar-Striped
    1bg
    Legendary Creature - Troll Warrior
    Pow/Tgh: 2/2
    Each creature card in you graveyard has scavenge. The scavenge cost is equal to its mana cost.
    Sacrifice another creature: Regenerate Valroz, the Scar-Striped.
    Artist: Adam Paquette
    Card Rarity:Rare

    Viashino Firstblade
    1rw
    Creature - Viashino Soldier
    Pow/Tgh: 2/2
    Haste
    When Viashino Firstblade enters the battlefield, it gets +2/+2 until end of turn.
    Flavor Text: "All that steel doesn't make them slower. It makes them bolder." - Tajic, Blade of the Legion
    Artist: Matt Stewart
    Card Rarity:Common

    Voice of Resurgence
    gw
    Creature - Elemental
    Pow/Tgh: 2/2
    Whenever an opponent casts a spell during your turn, or whenever Voice of Resurgence dies, put a green and white Elemental creature token onto the battlefield with "This creature's power and toughness are each equal to the number of creatures you control."
    Artist: Winona Nelson
    Card Rarity:Mythic Rare

    Vorel of the Hull Clade
    1GU
    Legendary Creature - Human Merfolk
    Pow/Tgh: 1/4
    {G}{U}, {T}: For each counter on target artifact, creature, or land, put another of those counters on that permanent.
    Flavor Text: "I used to hurl rocks and eat scraps of meat burned over a fire. Look at what I've become and tell me Simic does not hold infinite possibility."
    Artist: Mike Bierek
    Card Rarity:Rare


    Warleader's Helix
    2rw
    Instant
    Warleader's Helix deals 4 damage to target creature or player and you gain 4 life.
    Flavor Text: "There is no time to remedy our enemies' ignorance. Blast it out of them."
    €”Aurelia
    Artist: Greg Staples
    Card Rarity:Uncommon
    #116/166

    Warped Physique
    UB
    Instant
    Target creature gets +X/-X until end of turn, where X is the number of cards in your hand.
    Flavor Text: The Gruul seek unbounded strength. The Dimir deliver cruel irony.
    Artist: Karl Kopinski
    Card Rarity:Uncommon
    #117/166

    Woodlot Crawler
    UB
    Creature - Insect
    Pow/Tgh: 2/1
    Forestwalk, protection from green
    Card Rarity:Uncommon

    Zhur-Taa Ancient
    3rg
    Creature - Beast
    Pow/Tgh: 7/5
    Whenever a player taps a land for mana, that player adds one mana to his or her mana pool of any type that land produced.
    Flavor Text: Many Ravnicans think of nature as orderly groves and elf-tended rot farms. They haven't seen the Gruul wilds.
    Artist: Adam Paquette
    Card Rarity:Rare







    Splitcard (15)

    Alive // Well
    3G//w
    Sorcery // Sorcery
    Put a 3/3 green Centaur creature token onto the battlefield.
    //
    You gain 2 life for each creature you control.
    Fuse (You may cast one or both halves of this card from your hand.)
    Artist: Nils Hamm
    Card Rarity:Uncommon
    #121/166

    Armed // Dangerous
    1{R}//3{G}
    Sorcery // Sorcery
    Target creature gets +1/+1 and gains double strike until end of turn.
    //
    All creatures able to block target creature do so this turn.
    Fuse (You may cast one or both halves of this card from your hand.)
    Artist: David Palumbo
    Card Rarity:Uncommon
    #122/166

    Beck // Call
    GU // 4WU
    Sorcery // Sorcery
    Whenever a creature enters the battlefield this turn, you may draw a card.
    //
    Put four 1/1 white Bird creature tokens with flying onto the battlefield.
    Fuse (You may cast one or both halves of this card from your hand.)
    Artist: Adam Paquette
    Card Rarity:Rare


    Breaking / Entering
    ub / 4br
    Sorcery // Sorcery
    Target player puts the top eight cards of his or her library into his or her graveyard.
    /
    Put a creature card from a graveyard onto the battlefield under your control. It gains haste until end of turn.
    Fuse (You may cast one or both halves of this card from your hand.)
    Card Rarity:Rare

    Catch // Release
    1UR//4RW
    Sorcery // Sorcery
    Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
    //
    Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
    Fuse (You may cast one or both halves of this card from your hand.)
    Artist: Kev Walker
    Card Rarity:Rare

    Down//Dirty
    3B//2g
    Sorcery//Sorcery
    Target player discards two cards.
    //
    Return target card from your graveyard to your hand.
    Fuse
    Card Rarity:Uncommon

    Far // Away
    1U//2B
    Instant // Instant
    Return target creature to its owner's hand.
    //
    Target player sacrifices a creature.
    Fuse (You may cast one or both halves of this card from your hand.)
    Artist: Greg Staples
    Card Rarity:Uncommon
    #127/166

    Catch // Release
    1UR//4RW
    Sorcery // Sorcery
    Gain control of target permanent until end of turn. Untap it. It gains haste until end of turn.
    //
    Each player sacrifices an artifact, a creature, an enchantment, a land, and a planeswalker.
    Fuse (You may cast one or both halves of this card from your hand.)
    Artist: Kev Walker
    Card Rarity:Rare


    Flesh // Blood
    3BG//RG
    Sorcery // Sorcery
    Exile target creature card from a graveyard. Put X +1/+1 counters on target creature, where X is the power of the exiled card.
    //
    Target creature you control deals damage equal to its power to target creature or player.
    Artist: Lucas Graciano
    Card Rarity:Rare
    #128/166

    Give // Take
    2G//2U
    Sorcery // Sorcery
    Put three +1/+1 counters on target creature.
    //
    Remove all +1/+1 counters from target creature you control. Draw that many cards.
    Flavor Text: Fuse (You may cast one or both halves of this card from your hand.)
    Artist: Steve Prescott
    Card Rarity:Uncommon

    Profit//Loss
    2w//2b
    Instant//Instant
    Creatures you control get +1/+1 until end of turn.
    //
    Creatures your opponents control get -1/-1 until end of turn.
    Fuse
    Card Rarity:Uncommon

    Protect//Serve
    2w//1u
    Instant
    Target creature gets +2/+4 until end of turn.
    //
    Target creature gets -6/-0 until end of turn.
    Fuse
    Card Rarity:Uncommon

    Ready//Willing
    1gw//1wb
    Instant//Instant
    Creatures you control are indestructible this turn. Untap each creature you control.
    //
    Creatures you control gain deathtouch and lifelink until end of turn.
    Fuse
    Card Rarity:Rare

    Toil // Trouble
    2B // 2R
    Sorcery // Sorcery
    Target player draws two cards and loses 2 life.
    //
    Trouble deals damage to target player equal to the number of cards in that players hand.
    Fuse (You may cast one or both halves of this card from your hand.)
    Artist: Nils Hamm
    Card Rarity:Uncommon

    Turn / Burn
    2u / 1r
    Instant / Instant
    Target creature loses all abilities and becomes a 0/1 red Weird until end of turn.
    /
    Burn deals 2 damage to target creature or player.
    Fuse (You may cast one or both halves of this card from your hand.)
    Artist: Ryan Barger
    Card Rarity:Uncommon

    Wear / Tear
    1R / W
    Instant // Instant
    Destroy target artifact.
    /
    Destroy target enchantment.
    Fuse (You may play one or both halves of this card from your hand.)
    Artist: Ryan Pancoast
    Card Rarity:Uncommon

    Artifact (10)

    Azorius Cluestone
    3
    Artifact
    {T}: Add {W} or {U} to your mana pool.
    {W}{U}, {T}, Sacrifice Azorius Cluestone: Draw a card.
    Flavor Text: Its three sides represent the Sova, judges and arbitrators; the Jellen, scribes and elocutors; and the Lyev, lawmages and enforcers.
    Artist: Raoul Vitale
    Card Rarity:Common

    Boros Cluestone
    3
    Artifact
    {T}: Add {R} or {W} to your mana pool.
    {R}{W}, {T}, Sacrifice Boros Cluestone: Draw a card.
    Flavor Text: "In case of fire, treachery, citywide riot, political upheaval, or worldwide societal collapse, break glass."
    €”Cluestone inscription
    Artist: Raoul Vitale
    Card Rarity:Common

    Dimir Cluestone
    3
    Artifact
    {T}: Add {U} or {B} to your mana pool.
    {U}{B}, {T}, Sacrifice Dimir Cluestone: Draw a card.
    Flavor Text: It waits in the chill of the undercity, holding nameless secrets for those who dare to touch it.
    Artist: Raoul Vitale
    Card Rarity:Common

    Golgari Cluestone
    3
    Artifact
    {T}: Add {B} or {G} to your mana pool.
    {B}{G}, {T}, Sacrifice Golgari Cluestone: Draw a card.
    Flavor Text: Golgari mold collects whispers, intelligence that is later harvested by Jarad and his high chancellors.
    Artist: Raoul Vitale
    Card Rarity:Common

    Gruul Cluestone
    3
    Artifact
    {T}: Add {R} or {G} to your mana pool.
    {R}{G}, {T}, Sacrifice Gruul Cluestone: Draw a card.
    Flavor Text: Forgotten under rocks and vines, Gruul symbols mark the sites of primitive rituals where shamans once chanted to the wild.
    Artist: Raoul Vitale
    Card Rarity:Common

    Izzet Cluestone
    3
    Artifact
    {T}: Add {U} or {R} to your mana pool.
    {U}{R}, {T}, Sacrifice Izzet Cluestone: Draw a card.
    Flavor Text: It holds within it an unsolvable riddle. A creative answer yields an invitation to the guild.
    Artist: Raoul Vitale
    Card Rarity:Common

    Orzhov Cluestone
    3
    Artifact
    {T}: Add {W} or {B} to your mana pool.
    {W}{B}, {T}, Sacrifice Orzhov Cluestone: Draw a card.
    Flavor Text: A symbol of power and wealth, the only commodities that matter to the Orzhov.
    Artist: Raoul Vitale
    Card Rarity:Common

    Rakdos Cluestone
    3
    Artifact
    {T}: Add {B} or {R} to your mana pool.
    {B}{R}, {T}, Sacrifice Rakdos Cluestone: Draw a card.
    Flavor Text: "Burn. Bleed. Enjoy."
    €”Cluestone inscription
    Artist: Raoul Vitale
    Card Rarity:Common

    Selesnya Cluestone
    3
    Artifact
    {T}: Add {G} or {W} to your mana pool.
    {G}{W}, {T}, Sacrifice Selesnya Cluestone: Draw a card.
    Flavor Text: "Break it if you must. The loss of one relic is nothing next to the value of enriching us all."
    €”Suniel the Woodwise
    Artist: Raoul Vitale
    Card Rarity:Common

    Simic Cluestone
    3
    Artifact
    {T}: Add {G} or {U} to your mana pool.
    {G}{U}, {T}, Sacrifice Simic Cluestone: Draw a card.
    Flavor Text: Simic symbols are among the most intricate and fragile, yet few vandalize them for fear of the strange lifeforms that might be released.
    Artist: Raoul Vitale
    Card Rarity:Common


    Land (21)

    Azorius Guildgate
    Land
    Azorius Guildgate enters the battlefield tapped.
    {T}: Add {W} or {U} to your mana pool.
    Flavor Text: The Azorius symbol stares down like a great eye, reminding visitors of the watchful presence of Isperia and her lawmages.
    Artist: Drew Baker
    Card Rarity:Common
    #146/166

    Boros Guildgate
    Land
    Boros Guildgate enters the battlefield tapped.
    {T}: Add {R} or {W} to your mana pool.
    Artist: Noah Bradley
    Card Rarity:Common
    #147/166

    Dimir Guildgate
    Land
    Dimir Guildgate enters the battlefield tapped.
    {T}: Add {U} or {B} to your mana pool.
    Artist: Cliff Childs
    Card Rarity:Common
    #148/166

    Golgari Guildgate
    Land
    Golgari Guildgate enters the battlefield tapped.
    {T}: Add {B} or {G} to your mana pool.
    Artist: Eytan Zana
    Card Rarity:Common
    #149/166

    Gruul Guildgate
    Land
    Gruul Guildgate enters the battlefield tapped.
    {T}: Add {R} or {G} to your mana pool.
    Artist: Randy Gallegos
    Card Rarity:Common
    #150/166

    Izzet Guildgate
    Land
    Izzet Guildgate enters the battlefield tapped.
    {T}: Add {U} or {R} to your mana pool.
    Flavor Text: Beyond lies the culmination of all Izzet projects, a grand experiment led by the dragon Niv-Mizzet himself.
    Artist: Noah Bradley
    Card Rarity:Common
    #151/166

    Maze's End
    Land
    Maze's End enters the battlefield tapped.
    {T}: Add {1} to your mana pool.
    {3}, {T}, Return Maze's End to your hand: Search your library for a Gate card, put it onto the battlefield, then shuffle your library. If you control ten or more Gates with different names, you win the game.
    Artist: Cliff Childs
    Card Rarity:Mythic Rare
    #152/166

    Orzhov Guildgate
    Land
    Orzhov Guildgate enters the battlefield tapped.
    {T}: Add {W} or {B} to your mana pool.
    Artist: John Avon
    Card Rarity:Common
    #153/166

    Rakdos Guildgate
    Land
    Rakdos Guildgate enters the battlefield tapped.
    {T}: Add {R} or {B} to your mana pool.
    Artist: Eytan Zana
    Card Rarity:Common
    #154/166

    Selesnya Guildgate
    Land
    Selesnya Guildgate enters the battlefield tapped.
    {T}: Add {G} or {W} to your mana pool.
    Artist: Howard Lyon
    Card Rarity:Common
    #155/166

    Simic Guildgate
    Land
    Simic Guildgate enters the battlefield tapped.
    {T}: Add {G} or {U} to your mana pool.
    Flavor Text: Simic biomancers don't concern themselves with guarding a gate. Their ever-present bronies are enough to ward off trespassers.
    Artist: Svetlin Velinov
    Card Rarity:Common
    #156/166

    Blood Crypt
    Land
    ({T}: Add {B} or {R} to your mana pool.)
    As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
    #157/166

    Breeding Pool
    Land
    ({T}: Add {G} or {U} to your mana pool.)
    As Breeding Pool enters the battlefield, you may pay 2 life. If you don't, Breeding Pool enters the battlefield tapped.
    #158/166

    Godless Shrine
    Land
    ({T}: Add {W} or {B} to your mana pool.)
    As Godless Shrine enters the battlefield, you may pay 2 life. If you don't, Godless Shrine enters the battlefield tapped.
    #159/166

    Hallowed Fountain
    Land
    ({T}: Add {W} or {U} to your mana pool.)
    As Hallowed Fountain enters the battlefield, you may pay 2 life. If you don't, Hallowed Fountain enters the battlefield tapped.
    #160/166

    Overgrown Tomb
    Land
    ({T}: Add {B} or {G} to your mana pool.)
    As Overgrown Tomb enters the battlefield, you may pay 2 life. If you don't, Overgrown Tomb enters the battlefield tapped.
    Card Rarity:Special
    #161/166

    Sacred Foundry
    Land
    ({T}: Add {R} or {W} to your mana pool.)
    As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
    #162/166

    Steam Vents
    Land
    ({T}: Add {U} or {R} to your mana pool.)
    As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
    Card Rarity:Special
    #163/166

    Stomping Grounds
    Land
    ({T}: Add {R} or {G} to your mana pool.)
    As Stomping Grounds enters the battlefield, you may pay 2 life. If you don't, Stomping Grounds enters the battlefield tapped.
    #164/166

    Temple Garden
    Land
    ({T}: Add {G} or {W} to your mana pool.)
    As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.
    #165/166

    Watery Grave
    Land
    ({T}: Add {U} or {B} to your mana pool.)
    As Watery Grave enters the battlefield, you may pay 2 life. If you don't, Watery Grave enters the battlefield tapped.
    #166/166

 

 
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