http://media.wizards.com/images/magi...os74nap_en.jpg
Heroes' Reunion GW
Instant (Uncommon)
Target player gains 7 life.
Printable View
http://media.wizards.com/images/magi...os74nap_en.jpg
Heroes' Reunion GW
Instant (Uncommon)
Target player gains 7 life.
http://media.wizards.com/images/magi...wigothu_en.jpg
Transguild Promenade
Land (common)
Transguild Promenade enters the battlefield tapped.
When Transguild Promenade enters the battlefield, sacrifice it unless you pay 1.
T: Add one mana of any color to your mana pool.
Grisly Salvage BG
Instant (Common)
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
http://media.wizards.com/images/magi...7daok0k_en.jpg
http://media.wizards.com/images/magi...jq46yiu_en.jpg
Selesnya Charm GW
Instant (Common)
Choose one - Target creature gets +2/+2 and gains trample until end of turn, or exile target creature with power five or greater, or put a 2/2 white knight creature token with vigilance onto the battlefield.
http://i.imgur.com/ZL8J9.jpg
Blood Crypt
Land - Swamp Mountain (Rare)
(T: Add B or R to your mana pool.)
As Blood Crypt enters the battlefield, you may pay 2 life. If you don't, Blood Crypt enters the battlefield tapped.
http://i.imgur.com/qVsMa.jpg
Steam Vents
Land - Island Mountain (Rare)
(T: Add U or R to your mana pool.)
As Steam Vents enters the battlefield, you may pay 2 life. If you don't, Steam Vents enters the battlefield tapped.
Another Dual Land/Shockland reprint from Return to Ravnica:
http://i.imgur.com/8EoyP.jpg
Temple Garden
Land - Forest Plains (Rare)
(T: Add G or W to your mana pool.)
As Temple Garden enters the battlefield, you may pay 2 life. If you don't, Temple Garden enters the battlefield tapped.
Auger Spree 1BR
Instant (common)
Target creature gets +4/-4 until end of turn
http://media.wizards.com/images/magi...u5sxpdp_en.jpg
http://media.wizards.com/images/magi...52dvmfd_en.jpg
Archon of the Triumvirate 5WU
Creature - Archon (Rare)
Flying
Whenever Archon of the Triumvirate attacks, detain up to two target nonland permanents your opponents control. (Until your next turn, those permanents can't attack or block and their activated abilities can't be activated.)
4/5
http://media.wizards.com/images/magi...3td4sjo_en.jpg
Gatecreeper Vine 1G
Creature - Plant (Common)
Defender
When Gatecreeper Vine enters the battlefield, you may search your library for a basic land card or a Gate card, reveal it, put it into your hand, then shuffle your library.
0/2
http://media.wizards.com/images/magi...fndxirz_en.jpg
Axebane Guardian 2G
Creature - Human Druid (Common)
Defender
T: Add X mana in any combination of colors to your mana pool, where X is the number of creatures with defender you control.
0/3
http://media.wizards.com/images/magi...8zgvs38_en.jpg
Ogre Jailbreaker 3B
Creature - Ogre Rogue (Common)
Defender
Ogre Jailbreaker can attack as though it didn't have defender as long as you control a Gate.
4/4
http://media.wizards.com/images/magi...xe7od51_en.jpg
Golgari Guildgate
Land - Gate (Common)
Golgari Guildgate enters the battlefield tapped.
Tap: Add B or G to your mana pool
http://media.wizards.com/images/magi...r76gna8_en.jpg
Eyes in the Skies 3W
Instant (Common)
Put a 1/1 white Bird creature token with flying onto the battlefield, then populate. (Put a token onto the battlefield that's a copy of a creature token you control.)
http://media.wizards.com/images/magi...048s1lc_en.jpg
Sluiceway Scorpion 2BG
Creature - Scorpion (Common)
Deathtouch
Scavenge 1BG (1BG, Exile this card from your graveyard: Put a number of +1/+1 counter's equal to this card's power on target creature. Scavenge only as a sorcery.)
2/2
http://media.wizards.com/images/magi...7gouel7_en.jpg
Lyev Skyknight 1WU
Creature - Human Knight (Uncommon)
Flying
When Lyev Skyknight enters the battlefield, detain target nonland permanent an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
3/1
http://media.wizards.com/images/magi...ky7yhe2_en.jpg
Rakdos Shred-Freak (B/R) (B/R)
Creature - Human Berserker (Common)
Haste
2/1
Azorius Guildgate
Land - Gate
Azorius Guildgate enters the battlefield tapped.
T: Add W or U to your mana pool.
Izzet Guildgate
Land - Gate (Common)
Izzet Guildgate enters the battlefield tapped.
T: Add U or R to your mana pool.
Rakdos Guildgate
Land - Gate (Common)
Rakdos Guildgate enters the battlefield tapped.
T: Add B or R to your mana pool.
Selesnya Guildgate
Land - Gate (Common)
Selesyna Guildgate enters the battlefield tapped.
T: Add G or W to your mana pool.
http://media.wizards.com/images/magi...q9p9lfk_en.jpg
Death's Presence 5G
Enchantment (Rare)
Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died.
http://media.wizards.com/images/magi...e66db2v_en.jpg
Isperia, Supreme Judge 2WWUU
Legendary Creature - Sphinx (MYTHIC RARE)
Flying
Whenever a creature attacks you or a planeswalker you control, you may draw a card.
6/4
http://media.wizards.com/images/magi...1auge30_en.jpg
Niv-Mizzet, Dracogenius 2UURR
Legendary Creature - Dragon Wizard (Mythic Rare)
Flying
Whenever Niv-Mizzet, Dracogenius deals damage to a player, you may draw a card.
UR: Niv-Mizzet deals 1 damage to target creature or player.
5/5
http://media.wizards.com/images/magi...hvhdl7m_en.jpg
Havoc Festival 4BR
Enchantment (Rare)
Players can't gain life
At the beginning of each player's upkeep, that player loses half his or her life, rounded up
http://a1.sphotos.ak.fbcdn.net/hphot...25451784_n.jpg
Dryad Militant (G/W)
Creature - Dryad Soldier (Uncommon)
If an instant or sorcery card would be put into a graveyard from anywhere, exile it instead.
2/1
http://media.wizards.com/images/magi...qdcai68_en.jpg
Worldspine Wurm 8GGG
Creature - Wurm (Mythic Rare)
Trample
When Worldspine Wurm dies, put three 5/5 green Wurm creature tokens with trample onto the battlefield
When Worldspine Wurm is put into a graveyard from anywhere, shuffle it into its owner's library
15/15
http://i.imgur.com/OkOLk.jpg
Desecration Demon 2BB
Creature - Demon
Flying
At the beginning of each combat any opponant may sacrifice a creature if they do tap desecration demon and put a +1/+1 counter on it.
6/6
http://media.wizards.com/images/magi...z55v0ue_en.jpg
Lotleth Troll (BG)
Creature - Zombie Troll (Rare)
Trample
Discard a creature card: Put a +1/+1 counter on Lotleth Troll
B: Regenerate Lotleth Troll
2/1
http://media.wizards.com/images/magi...n1r28cd_en.jpg
Vraska the Unseen 3BG
Planeswalker - Vraska (Mythic Rare)
+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.
-3: Destroy target non-land permanent.
-7: Put three 1/1 black Assassin creature tokens onto the battlefield with "Whenever this creature deals combat damage to a player, that player loses the game."
5
Azorius Justiciar 2WW
Creature - Human Wizard (Uncommon)
When Azorius Justiciar enters the battlefield, detain up to two target creatures your opponents control.
2/2
http://media.wizards.com/images/magi...7t9snmh_en.jpg
Dead Reveler 2B
Creature - Zombie (Common)
Unleash
2/3
http://media.wizards.com/images/magi...9xyvjgh_en.jpg
http://media.wizards.com/images/magi...66uet5l_en.jpg
Slaughter Games 2BR
Sorcery (Rare)
Slaughter Games can't be countered by spells or abilities.
Name a nonland card. Search target opponent's graveyard, hard, and library for any number of cards with that name and exile them. Then that player shuffles his or her library.
http://media.wizards.com/images/magi...rb14i7v_en.jpg
Abrupt Decay BG
Instant (Rare)
Abrupt Decay can't be countered by spells or abilities.
Destroy target nonland permanent with converted mana cost 3 or less.
http://media.wizards.com/images/magi...h04tchc_en.jpg
Collective Blessing 3GGW
Enchantment (Rare)
Creatures you control get +3/+3.
Supreme Verdict 1WWU
Sorcery (Rare)
Supreme Verdict can't be countered.
Destroy all creatures.
http://media.wizards.com/images/magi...txk7wva_en.jpg
http://media.wizards.com/images/magi...c4b37w6_en.jpg
Guild Feud 5R
Enchantment (Rare)
At the beginning of your upkeep, target opponent reveals the top three cards of his or her library, may put a creature card from amoung them onto the battlefield, then puts the rest into his or her graveyard. You do the same with the top three cards of your library. If two creatures are put onto the battlefield this way, those creatures fight.
Slitherhead [B/G]
Creature - Plant Zombie (U)
Scavenge 0
1/1
http://i.imgur.com/MJNk6.jpg