Grave Exchange 4BB
Sorcery
Return target creature card from your graveyard to your hand. Target player sacrifices a creature.
Grave Exchange 4BB
Sorcery
Return target creature card from your graveyard to your hand. Target player sacrifices a creature.
Homicidal Seclusion 4B
Enchantment (Uncommon)
As long as you control exactly one creature, that creature gets +3/+1 and has lifelink
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Human Frailty B
Instant (Uncommon)
Destroy Human Creature
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Hunted Ghoul B
Creature - Zombie (Common)
Hunted Ghoul can't block humans
1/2
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Maalfeld Twins 5B
Creature - Zombie (Uncommon)
When Maalfeld Twins dies, put two 2/2 black Zombie creature tokens onto the Battlefield.
4/4
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Marrow Bats 4B
Creature - Bat Skeleton (Uncommon)
Flying
Pay 4 life: Regenerate Marrow Bats
4/1
Mental Agony 3B
Sorcery (Common)
Target player discards two cards and loses 2 life.
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Necrobite 2B
Instant (Common)
Target Creature gains deathtouch until end of turn. Regenerate it.
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Polluted Dead 4B
Creature - Zombie (Common)
When Polluted Dead dies, destroy target land
3/3
Predator's Gambit B
Enchantment - Aura (Common)
Enchant Creature
Enchanted Creature gets +2/+1
Enchanted creature has intimidate as long as its controller controls no other creatures
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Renegade Demon 3BB
Creature - Demin *Common*
5/3
Searchlight Geist 2B
Creature - Spirit (Common)
Flying
3B: Searchlight Geist gains deathtouch until end of turn
2/1
Souldcage Fiend 1BB
Creature - Demon (Common)
When Souldcage Fiend dies, each player loses 3 life
3/2
Treacherous Pit Dweller BB
Creature - Demon (Rare)
When Treacherous Pit-Dweller enters the battelfield from a graveyard, target opponent gains control of it
Undying
Triumph of Cruelty
{2}{B}
Enchantment
At the beginning of your upkeep, target opponent discards a card if you control the creature with the greatest power or tied for the greatest power.
Undead Executioner 3B
Creature - Zombie - Common
When undead executioner dies, you may have target creature get -2/-2 until end of turn
2/2
Unhallowed Pact
{2}{B}
Enchantment -- Aura
Enchant creature
When enchanted creature dies, return that card to the battlefield under your control.
Aggravate
{3}{R}{R}
Instant
Aggravate deals 1 damage to each creature target player controls. Each creature dealt damage this way attacks this turn if able.
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Archwing Dragon 2RR
Creature -- Dragon (Rare)
Flying, haste
At the beginning of the end step, return Archwing Dragon to its owner's hand.
4/4
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Banners Raised R
Instant (Common)
Creatures you control get +1/+0 until end of turn.