Ulvenwald Bear 2G
Creature - Bear (Common)
Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
2/2
Ulvenwald Bear 2G
Creature - Bear (Common)
Morbid - When Ulvenwald Bear enters the battlefield, if a creature died this turn, put two +1/+1 counters on target creature.
2/2
Village Survivors 4G
Creature - Human Common
Vigilance
Fateful hour - As long as you have 5 or less life, other creatures you control have vigilance.
4/5
Wild Hunger 2G
Instant (Common)
Target creature gets +3/+1 and gains trample until end of turn.
Flashback 3{R}
Young Wolf G
Creature - Wolf (Common)
Undying
1/1
Avacyn's Collar 1
Artifact - Equipment Uncommon
Equipped creature gets +1/+0 and has vigilance.
Whenever equipped creature dies, if it was a Human, put a 1/1 white Spirit creature token with flying onto the battlefield.
Equip 2
Haunted Fengraf
Wolfhunter's Quiver 1
Artifact - Equipment (Uncommon)
Equipped creature has "{T}: This creature deals 1 damage to target creature or player" and "{T}: This creature deals 3 damage to target Werewolf creature."
Equip 5