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Thread: Dark Ascension spoilers card list images visual spolier faq mechanics rumors pictures

  1. #21
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    Default Re: Dark Ascension spoilers card list images visual spolier faq mechanics rumors pict

    Nearhearth Stalker 4R
    Creature - Vampire Rogue (Common)
    Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it)
    4/1


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    Increasing Confusion XU
    Sorcer (RARE)
    Target player puts the top X cards of his or her library into his or her graveyard.
    If Increasing Confusion was cast from a graveyard, that player puts twice that many cards from his or her graveyard instead.
    Flashback XU (You may cast this card from your graveyard for its flashback cost. Then, exile it.)

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    Gather the Townsfolk 1W
    Sorcery (Common)
    Put two 1/1 human creature tokens onto the battlefield
    Fateful Hour - If you have 5 or less life, put give of those tokens onto the battlefield instead


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    new image for Faithless Looting:

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    Increasing Devotion 3WW
    Sorcery (Rare)
    Put five 1/1 white Human creature tokens onto the battlefield. If increasing devotion was cast from a graveyard, put ten of those tokens onto the battlefield instead
    Flashback 7WW

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    Altar of the Lost 3
    Artifact (Uncommon)
    Altar of the Lost enters the battlefield tapped.
    Tap: Add two mana in any combination of colors to your mana pool. Spend this mana only to cast spells with flashback from a graveyard

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    Default Re: Dark Ascension spoilers card list images visual spolier faq mechanics rumors pict

    From Geekdad: GeekDad's Exclusive Magic: The Gathering "Dark Ascension" Preview Card | GeekDad | Wired.com



    Ghoultree 7G
    Creature - Zombie Treefolk (Rare)
    Ghoultree costs 1 less to cast for each creature card in your graveyard
    10/10

  8. #28
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    from Gamerhead: Dark Ascension Preview: Drogskol Reaver | GameHead



    Drogskol Reaver 5WU
    Creature - Spirit (Mythic Rare)
    Flying, Double Strike, Lifelink
    Whenever you gain life, draw a card
    3/5

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    Jar of Eyeballs 3
    Artifact - Rare
    Whenever a creature you control dies, put two eyeball counters on Jar of Eyeballs.
    3, tap, Remove all eyeball counters from Jar of Eyeballs: Look at the top X cards of your library, where X is the number of eyeball counters removed this way. Put one of those cards into your hand and the rest on the bottom of your library in any order.

    source: Mark Rosewater: Tales from the Pit

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    Scorned Villager 1G
    Creature - Human Werewolf (Common)
    T: Add G to your mana pool
    At the beginning of each upkeep, if no spells were cast last turn, transform Scorned Villager
    1/1
    -------------------------
    Moonscarred Werewolf
    Creature - Werewolf
    Vigilance
    T: Add GG to your mana pool
    At the beginning of each upkeep, if a player cast two or more spells last turn, transform Moonscarred Werewolf
    2/2

    source: SvenskaMagic > Artiklar > Dark Ascension preview: Scorned Villager

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    Falkenrath Aristocrat 2BR
    Creature - Vampire (Mythic Rare)
    Flying, Haste
    Sacrifice a creature: Falkenrath Aristocrat is indestructible this turn. If the sacrificed creature was a human, put a +1/+1 counter on Falkenrath Aristrocrat
    4/1

    source: Channel Fireball - Official Preview Card Falkenrath Aristocrat : Magic: The Gathering Strategy, Singles, Cards, Decks

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    Loyal Cathar WW
    Creature - Human Soldier (Common)
    Vigilance
    When Loyal Cathar dies, return it to the battlefield transformed under your control at the beginning of the next end step.
    2/2
    --------------
    Unhallowed Cathar
    Creature - Zombie Soldier
    Unhallowed Cathar can't block
    2/1

    source: StarCityGames Exclusive Preview: Loyal Cathar | Unhallowed Cathar, by Patrick Chapin - a Magic: the Gathering Miscellaneous Article

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    Sorin, Lord of Innistrad 2WB
    Planeswalker - Sorin (Mythic Rare)
    +1: Put a 1/1 black Vampire creature token with lifelink into the battlefield
    -2: You get an emblem with "creatures you control get +1/+0"
    -6: Destroy up to three target creatures and/or other planeswalkers: Return each card put into a graveyard this way to the battlefield under your control
    {3}

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    Secrets of the Dead 2U
    Enchantment (Uncommon)
    Whenever you cast a spell from your graveyard, draw a card

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    Moonveil Dragon 3RRR
    Creature - Dragon (Mythic Rare)
    Flying
    R: Each creature you control gets +1/+0 until end of turn
    5/5

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    Seance, 2ww
    Enchantment, Rare
    At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, put a token onto the batttlefield that's a copy of that card except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.

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    Wolfbitten Captive G
    Creature - Human Werewolf (Rare)
    1G: Wolfbitten captive gains +2/+2 until end of turn. Activate this ability only once each turn.
    At the beginning of each upkeep, if no spells were cast last turn, transform woldbitten captive
    1/1

  18. #38
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    Beguiler of Wills 3UU
    Creature - Human Wizard (Mythic Rare)
    T: Gain control of target creature with power less than or equal to the number of creatures you control
    1/1

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    Default Re: Dark Ascension spoilers card list images visual spolier faq mechanics rumors pict



    Lambholt Elder 2G
    Creature - Human Werewolf (Uncommon)
    At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Elder
    1/2

    Silverpelt Wolf
    Creature Werewolf
    Whenever Silverpelt Werewolf deals damage to a player, draw a card
    At the beginning of each upkeep, if a player cast two or more spells last turn, transform silverpelt werewolf
    4/5

    source: Exclusive Preview: Lambholt Elder! by Jon Corpora | GatheringMagic.com - Magic: The Gathering Website

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    Default Re: Dark Ascension spoilers card list images visual spolier faq mechanics rumors pict



    Fiend of the Shadows, 3BB
    Creature - Vampire Wizard, Rare
    Flying
    Whenever Fiend of the Shadows deals combat damage to a player, that player exiles a card from his or her hand. You may play that card for as long as it remains exiled.
    Sacrifice a Human: Regenerate Fiend of the Shadows.
    3/3

    source: Robot Viking Dark Ascension Spoiler — Fiend of the Shadows

 

 




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