Elder of Laurels 2G
Creature - Human Advisor (Rare)
3G: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
2/3
Elder of Laurels 2G
Creature - Human Advisor (Rare)
3G: Target creature gets +X/+X until end of turn, where X is the number of creatures you control.
2/3
Make a Wish 3G
Sorcery (Uncommon)
Return two cards at random from your graveyard to your hand.
Mulch 1G
Sorcery (Common)
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Naturalize 1G
Instant (Common)
Destroy target artifact or enchantment.
Parallel Lives 3G
Enchantment (Rare)
If an effect would put one or more tokens onto the battlefield under your control, it puts twice that many tokens onto the battlefield instead.
One-Eyed Scarecrow 3
Artifact Creature - Scarecrow (Common)
Defender
Creatures with flying your opponents control get -1/-0.
2/3
Sharpened Pitchfork 2
Artifact - Equipment (Uncommon)
Equipped creature has first strike.
As long as equipped creature is a Human, it gets +1/+1.
Equip 1
Witchbane Orb 4
Artifact (Rare)
When Witchbane Orb enters the battlefield, destroy all Curses attached to you.
You have hexproof
Stensia Bloodhall
Land (Rare)
{T}: Add {1} to your mana pool.
{3}{B}{R}, {T}: Stensia Bloodhall deals 2 damage to target player
Geist of Saint Traft 1{W}{U}
Legendary Creaute - Spirit Cleric
Hexproof
Whenever Geist of Saint Traft attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at the end of combat
2/2
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Splinterfright 2{G}
Type: Creature - Elemental (Rare)
Trample
Splinterfright's power and toughness are each equal to the number of creature cards in your graveyard
At the beginning of your upkeep, put the top two cards of your library into your graveyard.
*/*
Vampiric Fury 1{R}
Type: Instant (Common)
Vampire creatures you control get +2/+0 and gain first strike until end of turn.
Charmbreaker Devils 5{R}
Type: Creature - Devil (Rare)
At the beginning of your upkeep, return an instant or sorcery card at random from your graveyard to your hand.
Whenever you cast an instant or sorcery spell, Charmbreaker Devils gets +4/+0 until end of turn
4/4
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Claustrophobia 1{U}{U}
Type: Enchantment - Aura (Common)
Enchant Creature
When Claustrophobia enters the battlefield, tap enchanted creature.
Enchanted creature doesn't untap during its controller's untap step.
Villagers of Estwald // Howlpack of Estwald 2G
Creature - Human Werewolf // Creature - Werewolf (Common)
\2/3 // 4/6
At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.
--//--
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.
Silence of Stone 1R
Enchantment (Rare)
Artifact abilities cannot be activated.
Unbreathing Horde 2{B}
Creature - Zombie (Rare)
Unbreathing Horde enters the battlefield with a +1/+1 counter on it for each other Zombie you control and for each Zombie card in your graveyard.
If Unbreathing Horde would be dealt damage, prevent that damage and remove a +1/+1 counter from it
0/0
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Zombie (Token)
Creature - Zombie (Common)
2/2
illus.: Cynthia Sheppard
Skaab Goliath 5U
Creature - Zombie Giant (Uncommon)
As an additional cost to cast Skaab Goliath, exile two creature cards from your graveyard.
Trample
6/9
Heartless Summoning 1{B}
Type: Enchantment
Creature spells you cast cost {2} less to cast.
Creatures you control get -1/-1.
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