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Mindshrieker 1U
Type: Creature - Spirit Bird (Rare)
Flying
{2}: Target player puts the top card of his or her library into his or her graveyard. Mindshrieker gets +X/+X until end of turn, where X is that card's converted mana cost.
1/1
http://media.wizards.com/images/magi...b20p5o1_en.jpg
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Divine Reckoning 2{W}{W}
Sorcery (Rare)
Each player chooses a creature he or she controls. Destroy the rest.
Flashback {5}{W}{W}
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Snapcaster Mage 1{U}
Type: Creature - Human Wizard
Flash
When Snapcaster Mage enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
2/1
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Village Cannibals 2{B}
Creature - Human (Uncommon)
Whenever another Human creature dies, put a +1/+1 counter on Village Cannibals.
2/2
http://media.wizards.com/images/magi...rxs4tz4_en.jpg
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Slayer of the Wicked 3W
Creature - Human Soldier uncommon
When Slayer of the Wicked enters the battlefield, you may destroy target Vampire, Werewolf, or Zombie.
3/2
http://media.wizards.com/images/magi...3rd23bo_en.jpg
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Instigator Gang // Wildblood Pack 3{R}
Type: Creature - Human Werewolf // Creature - Werewolf (Rare)
2/3
Attacking creatures you control get +1/+0.
At the beginning of each upkeep, if no spells were cast last turn, transform Instigator Gang.
----
Trample
Attacking creatures you control get +3/+0.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Wildblood Pack.
5/5
http://media.wizards.com/images/magi...c7z6p0j_en.jpg
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Balefire Dragon
Cost: 5{R}{R}
Creature - Dragon (Mythic Rare)
Flying
Whenever Balefire Dragon deals combat damage to a player, it deals that much damage to each creature that player controls.
6/6
http://media.wizards.com/images/magi...mtvk67x_en.jpg
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Army of the Damned 5{B}{B}{B}
Sorcery (Mythic Rare)
Put thirteen 2/2 black Zombie creature tokens onto the battlefield tapped.
Flashback {7}{B}{B}{B}
http://media.wizards.com/images/magi...8jfmfs0_en.jpg
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Morkrut Banshee 3bb
Creature - Spirit (uncommon)
: Morbid - When Morkut Banshee enters the battlefield, if a creature died this turn, target creature gets -4/-4 until end of turn.
4/4
http://media.wizards.com/images/magi...k1uhkpc_en.jpg
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Essence of the Wild 3{G}{G}{G}
Creature - Avatar (Mythic Rare)
Creatures you control enter the battlefield as a copy of Essence of the Wild
6/6
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Skaab Ruinator 1{U}{U}
Type: Creature - Zombie Horror
As an additional cost to cast Skaab Ruinator, exile 3 creature cards from your graveyard.
Flying
You may cast Skaab Ruinator from your graveyard.
5/6
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Into the Maw of Hell 4{R}{R}
Sorcery (Uncommon)
Destroy target land. Into the Maw of Hell deals 13 damage to target creature.
http://media.wizards.com/images/magi...pxw8ae2_en.jpg
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Grimgrin, Corpse-Born 3{U}{B}
Legendary Creaute - Zombie Warrior (Mythic Rare)
Grimgrin, Corpse-Born enters the battlefield tapped and doesn't untap during your untap step.
Sacrifice another creature: Untap Grimgrin and put a +1/+1 counter on it.
Whenever Grimgrin attacks, destroy target creature defending player controls, then put a +1/+1 counter on Grimgrin.
5/5
http://media.wizards.com/images/magi...2bdtu72_en.jpg
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Champion of the Parish W
Creature - Human Soldier (Rare)
Whenever another Human enters the battlefield under your control, put a +1/+1 counter on Champion of the Parish.
1/1
http://media.wizards.com/images/magi...7pyiq06_en.jpg
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Curse of Stalked Prey 1R
Enchantment - Aura Curse (Rare)
Enchant player
Whenever a creature deals combat damage to enchanted player, put a +1/+1 counter on that creature.
http://media.wizards.com/images/magi...z47w242_en.jpg
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Skeletal Grimace 1{B}
Type: Enchantment - Aura (Common)
Enchant creature
Enchanted creature gets +1/+1 and has "{B}: Regenerate this creature."
http://forums.mtgsalvation.com/attac...1&d=1315368209
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Undead Alchemist 3u
Creature - Zombie (rare)
If a Zombie you control would deal combat damage to a player, instead that player puts that many cards from the top of his or her library into his or her graveyard.
Whenever a creature card is put into an opponent's graveyard from his or her library, exile that card and put a 2/2 black Zombie creature token onto the battlefield.
4/2
http://media.wizards.com/images/magi...f9tr95e_en.jpg
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Spider Spawning
Cost: 4{G}
Type: Sorcery
Rules Text: Put a 1/2 green Spider creature token with reach onto the battlefield for each creature card in your graveyard.
Flashback {6}{B}
http://media.wizards.com/images/magi...ti4vx4y_en.jpg
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Kessig Wolf Run
Land
{T}: Add {1} to your mana pool.
{X}{R}{G}, {T}: Target creature gets +X/+0 and gains trample until end of turn.
source: QuietSpeculation.com Exclusive Innistrad Preview!
http://i.imgur.com/umgWV.jpg
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Mirror-Mad Phantasm 3{U}{U}
Creature - Spirit (Mythic Rare)
Flying
{1}{U}: Mirror-Mad Phantasm's owner shuffles it into his or her library. If that player does, he or she reveals cards from the top of that library until a card named Mirror-Mad Phantasm is revealed. That player puts that card onto the battlefield and all other cards revealed this way into his or her graveyard.
5/1
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Blasphemous Act 8R
Sorcery (Rare)
Blasphemous Act costs {1} less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
source: Tales from the Pit
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Butcher's Cleaver 3
Artifact - Equipment (Uncommon)
Equipped creature gets +3/+0.
As long as equipped creature is a Human, it has lifelink.
Equip 3
source: mtgfrance MTGFRANCE - Forum Magic the Gathering Voir le sujet - Innistrad Hachoir de boucher
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Avacyn's Pilgrim G
Creature - Human Monk (Common)
{T}: Add {W} to your mana pool.
1/1
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Deranged Assistant 1U
Type: Creature - Human Wizard (Common)
{T}, Put the top card of your library into your graveyard: Add {1} to your mana pool.
1/1
http://media.wizards.com/images/magi...ygrgy8a_en.jpg
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Laboratory Maniac 2U
Type: Creature - Human Wizard (Rare)
if you would draw a card while your library has no cards in it, you win the game instead.
2/2
http://media.wizards.com/images/magi...nb4fvn4_en.jpg
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Falkenrath Marauders 3{R}{R}
Type: Creature - Vampire Warrior (Rare)
Flying, haste
Whenever Falkenrath Marauders deals combat damage to a player, put two +1/+1 counters on it.
2/2
http://media.wizards.com/images/magi...75wempg_en.jpg
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Moorland Haunt
Land (Rare)
: {T}: Add {1} to your mana pool.
{W}{U}, {T}, Exile a creature card from your graveyard: Put a 1/1 white Spirit creature token with flying onto the battlefield.
http://media.wizards.com/images/magi...zdkstc0_en.jpg
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Tormented Pariah
Cost: 3{R}
Type: Creature - Human Warrior Werewolf // Creature - Werewolf (Common)
At the beginning of each upkeep, if no spells were cast last turn, transform Tormented Pariah.
3/2
Rampaging Werewolf
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Rampaging Werewolf.
Illus. Bud Cook
6/4
http://media.wizards.com/images/magi...2b7gdpo_en.jpg
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Angelic Overseer 3WW
Type: Creature - Angel (Mythic Rare)
Flying
As long as you control a Human, Angelic Overseer has hexproof and is indestructible.
5/3
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Ulvenwald Mystics - Ulvenwald Primordials 2{G}{G}
Type: Creature - Human Shaman Werewolf // Creature - Werewolf (Uncommon)
3/3 // 5/5
: At the beginning of each upkeep, if no spells were cast last turn, transform Ulvenwald Mystics.
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{G}: Regenerate Ulvenwald Primordials.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ulvenwald Primordials.
http://media.wizards.com/images/magi...dko0mpo_en.jpg
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Gavony Township
Land (Rare)
{T}: Add {1} to your mana pool.
{2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.
http://media.wizards.com/images/magi...1p8es19_en.jpg
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Shimmering Grotto
Land (Common)
Rules Text: {T}: Add {1} to your mana pool.
{1}, {T}: Add one mana of any color to your mana pool.
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Cackling Counterpart 1UU
Instant (Rare)
Put a token onto the battlefield that's a copy of target creature you control.
Flashback {5}{U}{U}
http://media.wizards.com/images/magi...amkni8a_en.jpg
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Thraben Sentry // Thraben Militia 3W
Type: Creature - Human Soldier // Creature - Human Soldier (Common)
2/2
Rules Text: Whenever another creature you control dies, you may transform Thraben Sentry.
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Trample
5/4
http://media.wizards.com/images/magi...pu983j5_en.jpg
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Cellar Door 2
Artifact (Uncommon)
{3},{T}: Target player puts the bottom card of his or her library into his or her graveyard. If it's a creature card, you put a 2/2 black zombie creature token onto the battlefield
http://media.wizards.com/images/magi...339enn0_en.jpg
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Brimstone Volley 2{R}
Instant
Brimstone Volley deals 3 damage to target creature or player.
Morbid - Brimstone Volley deals 5 damage to that creature or player instead if a creature died this turn.
http://media.wizards.com/images/magi...j15corw_en.jpg
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Rakish Heir 2{R}
Creature - Vampire (Uncommon)
2/2
Rules Text: Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
http://media.wizards.com/images/magi...bw14mpr_en.jpg
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Bump in the Night B
Sorcery (Common)
Rules Text: Target opponent loses 3 life.
Flashback {5}{R}
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Grizzled Outcasts // Krallenhorde Wantons 4{G}
Creature - Human Werewolf // Creature - Werewolf (Common)
4/4 // 7/7
Rules Text: At the beginning of each upkeep, if no spells were cast last turn, transform Grizzled Outcasts.
////
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Krallenhorde Wantons.
http://media.wizards.com/images/magi...cx62cab_en.jpg