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Ludevic's Test Subject // Ludevic's Abomination 1U
Type: Creature - Lizard // Creature - Lizard Horror (Ra
Pow/Tgh: 0/3 // 13/13
Rules Text: Defender
{1}{U}: Put a hatchling counter on Ludevic's Test Subject. Then if there are five or more hatchling counters on it, remove all of them and transform it.
(Transformation)
Trample
After several failed experiments, the visionary Ludevic realised he needed to create a monster that fed on torch-wielding mobs.
Illus. Nils Hamm
Set Number: #64/264
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Murder of Crows 3{U}{U}
Creature - Bird (Uncommon)
flying
Whenever another creature dies, you may draw a card. If you do, discard a card.
4/4
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Silent Departure U
Type: Sorcery ((Common))
Return target creature to its owner's hand.
Flashback {4}{u}
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Stitched Drake 1{U}{U}
Creature - Zombie Drake (Common)
As an addition cost to cast Stitched Drake, exile a creature card from your graveyard.
Flying
3/4
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Stitcher's Apprentice 1u
Creature - Homunculus (Common)
Rules Text: {1}{U}, {T}: Put a 2/2 blue Homunculus creature token onto the battlefield, then sacrifice a creature.
1/2
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Bloodgift Demon 3BB
Type: Creature - Demon (Rare)
Flying
At the beginning of your upkeep, target player draws a card and loses 1 life.
5/4
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Diregraf Ghoul B
Creature - Zombie (Uncommon)
Diregraf Ghoul enters the battlefield tapped.
2/2
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Reaper from the Abyss 3BBB
Type: Creature - Demon (Mythic Rare)
Flying
Morbid - At the beginning of each end step, if a creature died this turn, destroy target non-demon creature.
6/6
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Screeching Bat // Stalking Vampire 2{B}
Creature - Bat // Creature - Vampire (Uncommon)
Pow/Tgh: 2/2 // 5/5
Flying
At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Screeching Bat.
(Transformation)
At the beginning of your upkeep, you may pay {2}{B}{B}. If you do, transform Stalking Vampire.
#114/264
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Vampire Interloper 1B
Type: Creature - Vampire Scout (Common)
Flying
Vampire Interloper can't block.
2/1
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Bloodcrazed Neonate 1R
Creature - Vampire (Common)
Pow/Tgh: 2/1
Bloodcrazed Neonate attacks each turn if able.
Whenever Bloodcrazed Neonate deals combat damage to a player, put a +1/+1 counter on it.
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Devil's Play XR
Sorcery (Rare)
Devil's Play deals X damage to target creature or player.
Flashback {X}{R}{R}{R}
Flavor Text: A devil's hands are never idle
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Kruin Outlaw // Terror of Kruin Pass (Rare)
Cost: 1{R}{R}
Type: Creature - Human Rogue Werewolf // Creature - Werewolf
Pow/Tgh: 2/2 // 3/3
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.
------------------------
Double strike
Each Werewolf you control can't be blocked except by two or more creatures.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.
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Village Ironsmith // Ironfang 1R
Type: Creature - Human Werewolf // Creature - Werewolf (Common)
Pow/Tgh: 1/1 // 3/1
Rules Text: First strike
At the beginning of each upkeep, if no spells were cast last turn, transform Village Ironsmith.
--------------
First strike
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Ironfang.
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Boneyard Wurm 1g
Type: Creature - Wurm (Uncommon)
Pow/Tgh: */*
Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
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Daybreak Ranger // Nightfall Predator 2G
Type: Creature - Human Archer Werewolf // Creature - Werewolf (Rare)
Pow/Tgh: 2/2 // 4/4
Rules Text: {T}: Daybreak Ranger deals 2 damage to target creature with flying.
At the beginning of each upkeep, if no spells were cast last turn, transform Daybreak Ranger.
========
{R}, {T}: Nightfall Predator fights target creature. (Each deals damage equal to its power to the other.)
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Nightfall Predator.
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Gatstaf Shepherd // Gatstaf Howler 1G
Type: Creature - Human Werewolf // Creature - Werewolf (Uncommon)
Pow/Tgh: 2/2 // 3/3
At the beginning of each upkeep, if no spells were cast last turn, transform Gastaf Shepherd.
----------------
Intimidate
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Gastaf Howler.
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Hollowhenge Scavenger 3GG
Type: Creature - Elemental (Uncommon)
Pow/Tgh: 4/5
Rules Text: Morbid - When Hollowhenge Scavenger enters the battlefield, if a creature died this turn, you gain 5 life.
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Mayor of Avabruck // Howlpack Alpha 1G
Type: Creature - Human Advisor Werewolf // Creature - Werewolf (Rare)
Pow/Tgh: 1/1 // 3/3
Rules Text: Other Human creatures you control get +1/+1.
At the beginning of each upkeep, if no spells were cast last turn, transform Mayor of Avabruck.
////////////
Other Werewolf and Wolf creatures you control get +1/+1
At the beginning of your end step, put a 2/2 green Wolf creature token onto the battlefield.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack Alpha.
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http://media.wizards.com/images/magi...ppqj62s_en.jpgM
Moonmist 1G
Type: Instant
Transform all Humans. Prevent all combat damage that would be dealt this turn by creatures other than Werewolves and Wolves.
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Spidery Grasp 2G
Type: Instant (Common)
Rules Text: Untap target creature. It gets +2/+4 and gains reach until end of turn.
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Wreath of Geists {G} (Uncommon)
Enchantment - Aura
Enchant creature
Enchanted creature gets +X/+X, where X is the number of creature cards in your graveyard.
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Olivia Voldaren : 2{B}{R}
Legendary Creature - Vampire (Mythic Rare)Flying
{1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren.
{3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.
3/3
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Blazing Torch 1
Artifact - Equipment (Common)
Equipped creature can't be blocked by Vampires or Zombies.
Equipped creature has "{T}, Sacrifice Blazing Torch: Blazing Torch deals 2 damage to target creature or player."
Equip {1}
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Creepy Doll 5
Type: Artifact Creature - Construct (Rare)
1/1
Creepy Doll is indestructible.
Whenever Creepy Doll deals combat damage to a creature, flip a coin. If you win the flip, destroy that creature.
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Wooden Stake 2
Artifact - Equipment (Common)
Equipped creature gets +1/+0.
Whenever equipped creature blocks or becomes blocked by a Vampire, destroy that creature. It can't be regenerated.
Equip {1}
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Clifftop Retreat
Land (Rare)
Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
{T}: Add {R} or {W} to your mana pool.
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Ghost Quarter
Land (Uncommon)
{T}: Add {1} to your mana pool.
{T}, Sacrifice Ghost Quarter: Destroy target land. Its controller may search his or her llibrary for a basic land card, put it onto the battlefield, then shuffle his or her library.
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Re: Innistrad spoilers cards list rumors faq visual spoiler leaked info pictures new
another new innistrad dual land:
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Hinterland Harbor
Type: Land (Rare)
Rules Text: Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.
{T}: Add {G} or {U} to your mana pool.
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Isolated Chapel
Land (Rare)
solated Chapel enters the battlefield tapped unless you control a Plains or a Swamp.
{T}: Add {W} or {B} to your mana pool.
Not every church is a place of faith.
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Sulfur Falls
Land (Rare)
Sulfur Falls enters the battlefield tapped unless you control an Island or Mountain.
{T}: Add {U} or {R} to your mana pool.
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Woodland Cemetery
Land - rare
Rules Text: Woodland Cemetery enters the battlefield tapped unless you control a Swamp or a Forest.
{T}: Add {B} or {G} to your mana pool.
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http://media.wizards.com/images/magi...2zpnq5t_en.jpg
Stromkirk Noble R
Creature - Vampire (Rare)
Stromkirk Noble can't be blocked by Humans.
When Stromkirk Noble deals combat damage to a player, put a +1/+1 counter on it.
1/1
source:
It's Good to Be King. Very Good. : Daily MTG : Magic: The Gathering
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http://media.wizards.com/images/magi...fmaiul9_en.jpg
Rooftop Storm 5U
Enchantment (Rare)
You may pay 0 rather than pay the mana cost for Zombie creature spells you cast.
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souce: channel fireball Exclusive Preview Card – Skirsdag High Priest : Magic: The Gathering – Strategy, Singles, Cards, Decks
http://www.channelfireball.com/wp-co...igh-Priest.png
Skirsdag High Priest 1B
Creature - Human Cleric (Rare)
Morbid - T , tap two untapped creatures you control: Put a 5/5 black Demon creature token with flying onto the battlefield. Activate this ability only if a creature died this turn.
1/2
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Garruk Relentless // Garruk, the Veil-Cursed 3G
Planeswalker - Garruk (Mythic Rare)
Rules Text: When Garruk Relentless has two or fewer loyalty counters on him, transform him.
0: Garruk Relentless deals 3 damage to target creature. That creature deals damage equal to its power to him
0: Put a 2/2 green Wolf creature token onto the battlefield.
3 Loyalty
//
(other side)
{bg}
+1 : Put a 1/1 black Wolf creature token with deathtouch onto the battlefield.
-1 : Sacrifice a creature. If you do, search your library for a creature card, reveal it, put it into your hand, then shuffle your library.
-3 : Creatures you control gain trample and get +X/+X until end of turn, where X is the number of creature cards in your graveyard.
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Curse of Death's Hold 3BB
Enchantment - Aura Curse (Rare)
Enchant Player
Creatures enchanted player controls gets -1/-1.
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Ranks of the Dead 2bb
Enchantment (Rare)
At the beginning of your upkeep, put X 2/2 black zombie creature tokens onto the battlefield, where X is half the number of the zombies you control, rounded down.
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Angel of Flight Alabaster 4W
Creature - Angel (Rare)
Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand
4/4
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