What are the special rules about Giant figures in HeroClix?
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What are the special rules about Giant figures in HeroClix?
Here are the Giant Rules from the HeroClix rules:
A character with the giant damage symbol is a giant character. Giant characters loom over the battlefield, and they have a much longer reach than other characters do.
A giant character is adjacent to standard characters (those with the damage
symbol), colossal characters, and other giant characters when those characters are up
to 2 squares away for movement and close combat attack purposes, regardless of the
other characters’ elevation or flight mode (as shown in Figure 25), but an elevated giant
character is not adjacent to a grounded standard character.
Standard and colossal characters
are adjacent to giant characters up to 2
squares away for movement purposes
but not for close combat attack purposes.
A standard or colossal character must be
within 1 square of a giant character to
make a close combat attack against it.
Characters 2 squares away from a giant
character are not considered adjacent for
ranged combat purposes.
To determine if a character 2 squares
away has become adjacent to a giant
character, use a straight edge or draw
an imaginary line from the center of the
giant character’s square to the center of
the target’s square. If the line crosses
blocking terrain and the target is grounded
or elevated, then the characters are not
adjacent, or if the line crosses elevated
terrain and both characters are grounded,
then the characters are not adjacent.
Otherwise the characters are adjacent.
Giant characters ignore hindering,
elevated, and outdoor blocking terrain
on movement. Giant characters can’t
be moved by Telekinesis, and they
ignore other characters’ Force Blast and
Plasticity.
Standard characters do not block
line of fire to or from a giant character.
Colossal characters and giant characters
block line of fire to or from a giant
character. Hindering terrain, blocking
terrain, and elevated terrain affect line
of fire to a giant character as normal. A
grounded giant character and a grounded
character draw line of fire and make ranged combat attacks against each other as if they
were both grounded.
A giant character and a character on elevated terrain draw line of
fire and make ranged combat attacks against each other as if they were both elevated. A
giant character and a soaring character draw lines of fire and attack each other as if they
were both soaring and using their full range values.
Thanks for the info, I'm also curious though, aren't there some type of special damage rules for giant and/or colosal characters? If anyone could fill me in, I've been unable to simply google up and answer. thanks