I'm not even sure WHY I'm encountering the error.
Is it too many POKE statements?
Did I not move the copied character set high enough in RAM?
I don't get it. It's not that long of a program...![]()
I'm not even sure WHY I'm encountering the error.
Is it too many POKE statements?
Did I not move the copied character set high enough in RAM?
I don't get it. It's not that long of a program...![]()
Well, the fruits of my labour can be seen here:
The Adventurers' Guild :: View topic - 8-Bit BTCS New Thread
All you BT fans tell me what you think.
I think its a great project
So wait have you figured out all the problems than
Did you read the thread?
Yeah but from your last post here it sounded like you sorted things out so I thought maybe you hadnt updated the other one yet
Completed.
The Adventurers' Guild :: View topic - 8-Bit BTCS --- BTI Dungeon EDITOR FULLY FUNCTIONAL
What a pain to finally figure out what went wrong, but I got it.
wow nice
Congratulations! Am going to try it out this weekend
By the way what was causing that problem with the dungeon not being rewritten to disk earlier
I knew you would figure it out![]()
Hold off on testing the editor folks, I found a bug.
Looking to fix it in 24 hours or less.
Whats the new bug
**** it. It's too difficult, and I'm allergic to difficult.
Ok I'll admit, if it were me I'd probably quit long time ago as I am not of the patient type
But look at it this way, think of when its finally finished and you look back at the obstacles you've passed and feel a sense of achievement... I mean if it were easy, then there's no real accomplishment because everybody can do it then, but if there's challenge then there's reward