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  1. #21
    wheelbarrow's Avatar
    wheelbarrow is offline Uncommon
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    I'll have a look... Don't know if i'll be able to help, but if I do then I don't need the $10 bucks. Just want the project to succeed since it is pretty neat.

  2. #22
    Darendor is offline Uncommon
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    Quote Originally Posted by wheelbarrow View Post
    I'll have a look... Don't know if i'll be able to help, but if I do then I don't need the $10 bucks. Just want the project to succeed since it is pretty neat.
    Thank you.

  3. #23
    Darendor is offline Uncommon
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    An update, I've replaced the image disk: btdungeoneditor.d64

    I added a routine to the EDITOR.PRG file where it visually displays the bytes being rewritten back to disk. According to this colour scheme, it fails to write all of the dungeon bytes making up 10N (the 11th row from the bottom) completely. Not sure if this is a problem with one of my FOR-NEXT loops but I suspect so.

    The rest of the bytes supposedly get written to disk just fine but as you can see when you go to reload the level the upper portion (from 10N upwards in fact) gets all screwy.

    Screenshot: winecellar-coloursave.PNG

  4. #24
    Darendor is offline Uncommon
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    I'm about ready to cry.

  5. #25
    Darendor is offline Uncommon
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    Okay, I got something resembling a functional editor.

    Read all about it here: The Adventurers' Guild :: View topic - 8-Bit BTCS New Thread

  6. #26
    wheelbarrow's Avatar
    wheelbarrow is offline Uncommon
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    So you mean you fixed that problem? I didnt have time to look at it yet. What was the problem?

  7. #27
    Darendor is offline Uncommon
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    Quote Originally Posted by wheelbarrow View Post
    So you mean you fixed that problem? I didnt have time to look at it yet. What was the problem?
    Someone else helped me with it. It's still not perfect, however.

 

 

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