Pokemon Black White Version 2 Walkthrough

All articles covering the game of Pokemon Black/White 2.

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    ...of Village Bridge.  Not much of a West side, really.

    You would think someone that experienced at battling would be able to pick their opponents better...

    There's something neat about an area that lets you choose which instruments are going to participate in its music.

    Seriously, this place can't decide if it's a route, a town, a bridge, a river or a concert stage.

    Seriously, you don't even need one to locate oodles of goodies here.

    When the Sage flees, Hugh gives pursuit- but you know better than to hurry, so simply mosey along and check out the new area you've entered.

    As you might have predicted from seeing Hugh, this is where Team Plasma shows up again, in the form of Sage Zinzolin and a compatriot.

    And honestly, his knowledge and wisdom seem a bit shaky.

    After again imploring you to go somewhere she could and talk to someone she could just as easily talk to, Juniper leaves you to putter about Lacunosa on your own.  Time to loot the town!

    It's at this point that the stories about the Great Chasm start getting linked to Dragonspiral Tower, and the reason you've been sent to talk to Drayden becomes clear.

    You may want to explore Lacunosa right away, but that's not a choice you get to make- instead, you have to listen to some surprisingly interesting talk about a huge hole in the ground.

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