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Assassin's Creed: 4 Black Flag Walkthrough Part 37 – Sequence 7 “We Demand Parlay”
By Douglas Shepard (Editor in Chief, RarityGuide.com)
Published on 11/18/2013
A series of articles covering Assassin's Creed IV: Black Flag. This covers the memory, "We Demand Parlay" with Edward Kenway tailing the Governor and the Commodore to learn about the pardon offered.

Assassin's Creed 4 Black Flag Walkthrough Part 37 – Sequence 7 “We Demand Parlay”

Optional Objectives:
Kill 3 guards while hanging from ledges
Sabotage the alarm bell.

This sequence starts you in Nassau with Edward talking with one of the barmaids, Calico Jack drops in on the conversation. This is your last chance to do anything in Nassau before the events of this sequence. This will complicate moving around Nassau in a number of ways.

For now, stay on the same side that you started on. Move to the South and using the Stalking Zone in the nearby plaza to quickly duck out of sight and make your life easier for the first part of tailing Rogers. Use Eagle Vision now to mark them all. It will make things a lot simpler to keep everyone in sight.

When they get to the tavern, just wait for the men to be called out. There are a number more who join this growing party. You have fair need to keep them in sight and marked. Just the ones in Gold though. Just keep out of sight. You can easily hang at the end of the restricted zone that follow them through town. Just be sure to move from one Stalking Zone to the next and avoid being detected. They are heading through the town to the Fort that sits in the Northeast. When they make it there Edward just needs to hide and stay out of sight.

When everyone has gone inside, it is time to start working on the optional objectives and learning more of what is being said in there. When the doors closes, head to the left-hand side of the fort to begin your infiltration of it. Run along the branch there and get down to the wide cliff just below the fort. Look for the wooden bracing sticking out of the side of the fort to find the place you can start climbing. Climb up then go over to the left then start upwards again. When you make it to the top of this second ascent, go over to the right. You will see a guard walking around a watch post. Wait for him to come close by to get the first ledge assassination. Head over to the right after the kill and continue on upward. Climb to the wooden beam sticking out from the side of the fort. Swing from there to the second. Once on the second, climb up onto it. From there, start climbing the wall again. When you make it to the top of this area, you will find 2 more Soldiers patrolling this watch tower. Move to each of them in turn and assassinate them. After you kill the first, be sure to sink down some to avoid being seen by the other.

On top of the fort, you now want to turn to the West. Get to the gap in the watch tower's ring and then drop down on the pair of Soldiers there for a Double Assassination. Once on the ground, look to the West. There is a Gunner over there. Quickly hit him with a Sleep Dart to drop him down then move in on him to knock him out. Otherwise, move to the corner and wait for him to be in position then take him down with a corner assassination.

Head around the building on top of the wall. On the far side you can see another Soldier moving around. He poses something of a threat. Get in close enough to hit him with a Sleep Dart. From there you can easily do that. Once again, move in and knock him out. Be sure he does not fall as this will alert the guards below. Now perform a leap of faith into the palm leaves below.

Wait in the palm leaves for the Brute to be looking away. From there, dart to the North and get into the nearby Stalking Zone. Wait for an opening. Then you will be able to easily get to and sabotage the Alarm Bell. When the alarm bell has been sabotaged, you do not need to worry as much about detection aside from the damage it inflicts. Deal with the Scout and Captain who patrol the are along with the Brute. Using the Stalking Zones, hiding areas and timing, it is very possible to take them down. Now head over to the Western side of the area. You can then grab the plans that are sitting on the barrel. This will finish out the memory.