Borderlands 2 Tiny Tina's Assault On Dragon's Keep Walkthrough Sidequests Part 20 – Magic Slaughter: Badass Round

Wave 1
This starts throwing out various Orcs and skeletons at you. Nothing too hard immediately but you do have some squires to worry about as well. Incinerate them quickly so you do not have to worry about it further. They will get support from the Northern side as there are a few archers there. After that the huts in the middle will rise. This brings out the Badass Wizards. Just after that you have the Crystal descend on you. Just after that you have an Orc Warlord that comes at you. Deal with them all to make it into the next wave.

Wave 2
This wave starts with a Squire coming out and attacking you. Not the brightest idea, even for a slightly tougher one. After them come a Badass Knight and Archer. Blast them away to get more Badass Knights after you. They are backed up by paladins that come from the West. There is not shortage of Badass Knights coming after you now with the paladins. Be sure that you have something corrosive for them to make your life a bit easier. Get through all of them and you will move onto the next wave.

Wave 3
From the West you will have 2 Orc Warlords and a Badass Dwarf come out and go after you. Look to the North after that as Archers take up positions and Badass skeletons appear that you need to deal with. The next part has you going against numerous knights and the crystal will start to descend on you once again. They will be back up in the form of skeletons. This is very likely to appear just after you have wiped out a good portion of their number. Remember about the crystal and the archers that appear on the Northern part of the arena. Wipe them all out and more Knights will appear attacking you from the North and South. In this mass is a Badass Dwarf so be careful of him. After that a few more Badass Knights will come at you from the East. Just deal with them and you will advance to the next wave.

Wave 4
Dwarves start this wave off very quickly coming from the center of the arena. Most of them are Badasses so be ready. They are quickly joined in the arena by wizards (Fire, Radiant and Necromancers). Once again, wipe them out and more dwarves will come at you from the center of the arena. They get some support from the Northern part with numerous archers. Once you see the huts retract into the ground you are up against a pair of Badass Wizards. Defeat them to advance.

Wave 5
This starts with Badass Orc Warlord. Hardly an enemy you want to see. Kill him off and more Orcs will start to charge in from the center, emerging from the pits. You will encounter Warriors and Chargers, so be careful about that. Avoid the pits as much as possible since they are instant death. Wipe out the group and then an Orczerker and more Orcs will rise to attack you. The types remain unchanged: Warriors, Orczerkers and Chargers. Kill of the Orczerkers first since they are the toughest. The others are not half as hard to kill. Eventually you will start to encounter Warlords again. Find and kill them first since they appear en mass and can buff themselves as the Orcs around them. Wipe them out to begin the final wave.

Wave 6
This wave sends in Lord Slog. This makes for something interesting as he can drop the legendary gun, “The Ogre” if you let him reach his highest potential as “King Of Ork” by letting him boost up. Aside from him, it is a lot of hirelings and other weaker Orc fighters. Kill them as needed to heal yourself or to get a second wind when needed. If you take a while in this fight then the Crystal will descend and you will need to deal with it quickly. You will also see the Barrel Orcs that charge you and explode. All you need to do is clear out the survivors after you kill Lord Slog and you will have completed the highest Circle of Slaughter in this arena.

Rewards: Eridium: 10, XP: 1840, Purple Sniper Rifle/Shotgun