Freshly frustrated by the Shadow Triad’s ability to eject the three of you from the Plasma Frigate, Hugh starts shouting questions and fury at the sky, then runs off into Driftveil.

Cheren instead turns to the space that the frigate used to occupy, musing on the capacity of the Shadow Triad to incapacitate people and vanish- but says he's more worried about what Sage Zinzolin said.  Recalling the declaration the black-clad man made, he wonders- as Reshiram and Zekrom aren't even in Unova anymore.

Stepping in front of you, Cheren says there's something he wants to go see about, so he's heading to Route 6.  Then he walks off, leaving you free to do as you please.

Head North out of Driftveil from here.  If you like, you can visit the Plasma N house, but all of the ex-Plasma members have left, including the Sage who was here.  While this is an interesting diversion, your real goal is to the West- Route 6.

Route 6's grass holds a small array of pokemon, including Tranquill, Swadloon, and Marill.  The new appearances are Deerling, Shelmet, Karrablast, and Foongus.  Deerling is the most common, Unova’s Normal/Grass pokemon.  This eventually evolves into Sawsbuck, a pokemon with good Attack and Speed stats and passable defenses.  Deerling and Sawsbuck are mostly noteworthy for changing forms to match the seasons.  Sadly, while they have good Attack, very few of their Grass attacks are physical attacks and those ones aren’t the stronger Grass physical attacks either, so it suffers a bit of a movepool deficiency.  Foongus, which evolves into Amoongus, is a Grass/Poison pokemon somewhat reminiscent of the Bellsprout chain from the first generation games- in terms of stats.  With fairly good defenses (mostly reliant on a large HP value) and acceptable Attack and Special Attack, Amoongus’ nature as a status-effect and battle-manipulation is oddly crippled by its terrible Speed.  This is a pokemon to use with Trick Room if there ever was one- not that it can’t function outside of the speed-reversal effect, but said effect makes it considerably more powerful.  Shelmet and Karrablast are an odd pair of bug pokemon, with Shelmet being much more common in Black and Karrablast more common in White.  These two have a unique relationship with one another that makes their evolutions most curious indeed- they evolve when traded with one another, and under no other circumstances, as Karrablast steals Shelmet’s helmet/shell.

Shelmet is a very tough but slow and offensively weak Bug pokemon that relies on defenses and special attacks for the most part.  It evolves into Accelgor, whose speed among Bug-types is only outstripped by Ninjask, and only thanks to Speed Boost.  Accelgor doesn’t get a different movepool from Shelmet by much, but its defenses are weak where Shelmet’s were strong, and its Special Attack is pretty good, making it something of a mirror to the older speed-bug.  Karrablast, meanwhile, is a powerful physical attacker for an unevolved pokemon, with sadly terrible defenses and only middling speed.  Its physical attack + Swords Dance movepool isn’t altered by evolution into Escavelier when it steals Shelmet’s shell, but its stats take a big twist as its speed drops to among the lowest around and its defenses skyrocket into the ‘tough’ range.  This is boosted by its becoming Bug/Steel (and thus bearing weakness only to Fire attacks) and its Attack stat becomes outright powerful, a match for Excadrill, Gigalith, Metagross, and Salamence.