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DC Universe Online Mental Powers Guide: Mental Illusion Tree
http://www.rarityguide.com/articles/articles/499/1/DC-Universe-Online-Mental-Powers-Guide-Mental-Illusion-Tree/Page1.html
By chronodev (Ron)
Published on 01/21/2011
 
A guide to the Mental Illusion Powers Tree in DC Universe Online

Create phantoms of the mind so real they can down your enemies! Specializing in this tree grants +5% critical attack damage, and +1 Stealth.

[Controller Role] In the Controller role you gain 350 Vitalization, your dominance is increased by 65% and the strength of all Controller effects is significantly magnified.

[Player versus Player] While in the Controller role you have a special advantage versus Nature and Sorcery users. When targeting them with your super powers you severely reduce their ability to heal in the Healing role. Attacking them may inspire Confidence within you, briefly increasing your damage by 35%.

Tier 1

Psychic Blades
Flings a trio of Psychic Blades to assault enemies in their path
[Control Role] Restores power to group members over time
[Damage Role] Increases all damage by 35% until the hit counter resets (at least five seconds)

Tier 2

Menace
Increases the odds of immobilizing your enemies with fear
[Control Role] Increases the stun duration on Terrified enemies
[Damage Role] Increases all damage by 35% until the hit counter resets (at least five seconds)

Illusory Forms
[Out of Combat Only]
Disguises you in an anonymous or enemy form, allowing you to use special surprise attacks

Grandeur
[Usable While Controlled]
Fills nearby enemies with awe compelling them to attack other targets, frees you from control effects and prevents damage for a short time
[Damage Role] Increases all damage by 35% until the hit counter resets (at least five seconds)

Tier 3

Mass Hysteria
[100% Supercharge Cost]
Bestows a spectral form with increased offensive capabilities and powers of illusion
[Power Interactions] Inflicts Terror to stun and render enemies vulnerable to illusions

Terrorize
Freezes an enemy with fight
[Power Interactions] Inflicts Terror to make enemies vulnerable to illusions
[Control Role] Reduces the targets damage output
[Damage Role] Increases all damage by 40% until the hit counter resets (at least five seconds)
Prerequisite: Illusory Forms

Psychic Shield
[100% Supercharge Cost]
Protects you and groupmates from damage with a mental projection

Tier 4

Phantom Flames
Psychically assaults your targets with the conviction they are aflame
[Power Interactions] Inflicts Burning to cause damage over time; Terrified enemies take additional damage
[Control Role] Reduces enemy defenses
[Damage Role] Increases all damage by 45% until the hit counter resets (at least five seconds)
Prerequisite: Menace

Psychic Shock
Convince enemies they are being electrocuted
[Power Interactions] Electrified enemies, making them vulnerable to Electrified Power Interactions; Enemies afflicted with Terror have their maximum health reduced
[Damage Role] Increases all damage by 45% until the hit counter resets (at least five seconds)
Prerequisite: Grandeur

Tier 5

Horrific Visage
Disguises an enemy as a monster to terrify and confuse their allies
[Control Role] Reduces the targets ability to heal
[Damage Role] Increases all damage by 50% until the hit counter resets (at least five seconds)
Prerequisite: Phantom Flames

Mass Terror
Inflicts debilitating fear on multiple enemies
[Power Interactions] Inflicts Terror to make enemies more vulnerable to illusions
[Damage Role] Increases all damage by 50% until the hit counter resets (at least five seconds)
Prerequisite: Terrorize

Reflect Pain
Deflects damage back at your attacker when you are not blocking
[Damage Role] Increases all damage by 50% until the hit counter resets (at least five seconds)
Prerequisite: Psychic Shock