Slip through the shadows and deploy cunning gadgets to manipulate the battlefield! Specializing in this tree grants +5% critical attack damage and +1% Stealth.

[Controller Role] In the Controller Role you gain 350 Vitalization, your Dominance is increased by 65% and the strength of all Controller effects is significantly magnified.

[Player versus Player] While in the Controller role you have a special advantage versus Nature and Sorcery users. When targeting them with your super powers you severely reduce their ability to heal in the Healing role. Attacking them may inspire Confidence within you, briefly increasing your damage by 35%.

Tier 1

Taser Pull
Throws a taser line around your target to stun and drag them toward you
[Power Interactions] Electrifies enemies, making them vulnerable to Electrified Power Interactions
[Control Role] Restores Power to group members over time
[Damage Role] Increases all damage by 35% until the hit counter resets (at least five seconds)

Tier 2

Fear Gas
[Vulnerable to Interrupt]
Sprays out fear gas to paralyze victims with terror
[Power Interactions] Inflicts Burning to cause damage over time; Burning or Electrified enemies will explode, while Frostbitten enemies may become encased
[Damage Role] Increases all damage by 35% until the hit counter resets (at least five seconds)

Stealth
[Out of Combat Only]
Cloaks your movements in secrecy, enabling special sneak attacks

Defibrillator
Restores Power to the three most fatigued group members
[Damage Role] Increases all damage by 35% until the hit counter resets (at least five seconds)

Tier 3

Bunker Buster
[100% Supercharge Cost]
Unleashes an inferno to incinerate enemies within the area

Thermite Mine
[Retains Stealth]
[Vulnerable to Interrupt]
Deploy a mine that explodes on enemy contact
[Power Interactions] Inflicts Burning to cause damage over time
Prerequisiste: Stealth

Battle Drone
[25% Supercharge Cost]
Deploys an automated drone to assist in battle

Tier 4

Gauss Grenade
[Usable While Conrolled]
Zaps out a high-intensity electrical burst
[Power Interactions] Electrifies enemies, making them vulnerable to Electrified Power Interactions
[Control Role] Reduces enemy defenses
[Damage Role] Increases all damage by 45% until the hit counter resets (at least five seconds)
Prerequisite: Fear Gas

Cryo-foam
Freezes an enemy in place with subzero foam
[Control Role] Reduces the targets ability to heal
[Power Interactions] Inflicts Burning on Electrified enemies
[Damage Role] Increases all damage by 45% until the hit counter resets (at least five seconds)
Prerequisite: Defibrillator

Tier 5

Neural Neutralizer
[Vulnerable to Interrupt]
Shorts out enemy brain function to cause heavy damage
[Damage Role] Increases all damage by 60% until the hit counter resets (at least five seconds)
Prerequisite: Gauss Grenade

Sleep Dart
[Retains Stealth]
Renders enemies unconscious without alerting their allies
[Control Role] Reduces the targets damage output
[Damage Role] Increases all damage by 50% until the hit counter resets (at least five seconds)
Prerequisite: Thermite Mine

Cryo-field
Absorbs thermal energy to produce a freezing aura
[Power Interactions] Inflicts Burning on Electrified enemies to cause damage over time; Inflicts Frostbite to make enemies vulnerable to freezing effects, while Frostbitten enemies may be rooted or encased; Burning or Electrified enemies will explode
[Damage Role] Increases all damage by 50% until the hit counter resets (at least five seconds)
Prerequisite: Cryo-foam