Tier 1
Grapple Line Attack
Snags and pulls your target in close
[Damage Role] Increases all damage by 35% until the hit counter resets (at least five seconds)
Rocket-assisted Glide
Enables a rocket-like glide across the city with no need to stop or touch down until desired
Tier 2
Forward Flip Attack
Flips you forward at blinding speed to assault and knock down enemies, with helpless enemies taking additional damage
[Damage Role] Increases all damage by 35% until the hit counter resets (at least five seconds)
Grapple Line
Fires a Grapple Line up to the side of a building, allowing you to quickly ascend
Tier 3
Zip Tie Attack
Entangles an opponent in zip-line cable
[Damage Role] Increases all damage by 40% until the hit counter resets (at least five seconds)
Backflip Attack
Kicks your target into the air as you flip away backwards; Helpless enemies take additional damage
[Damage Role] Increases all damage by 40% until the hit counter resets (at least five seconds)
Glide Line
Fires a grapple line to swiftly pull you to a nearby wall
Knockback Resistant
[Innate]
Permanently increase statistics: Adds 10% Impulse Resistance
Stun Resistant
[Innate]
Permanently increase statistics: Adds 10% Stun Resistance
Tier 4
Throwing Knives
Throws an arc of Knives to knock enemies down
[Damage Role] Increases all damage by 45% until the hit counter resets (at least five seconds)
Launching Roll
[Usable While Controlled]
Releases you from control effects and launches a counter attack against nearby enemies
[Power Interactions] Using this power after being knocked into the air or stunned will allow you to recover 200 power over 10 seconds
Knockback Recovery
[Innate]
Allows you to recover 75 power over 10 seconds when you use Breakout on a knockdown, juggle, or push effect; is not effective when other movement recovery effects are active
Prerequisite: Knockback Resistant
Stun Recovery
[Innate]
Allows you to recover 75 power over 10 seconds when you use Breakout on a stunning effect; only one movement recovery effect may be active at a time
Prerequisite: Stun Resistant
Tier 5
Perfect Poise
[Usable While Controlled]
[50% Supercharge Cost]
Provides a swift escape and protection from crowd control and damage for a short time
Breakout Mastery
[Innate]
Allows you to recover 75 power over 10 seconds when you use Breakout in addition to any other movement recovery effect
Prerequisite: Stun Recovery