Tier 1
One Handed Weapon Proficiency
Allows access to One Handed Weapons and the One Handed Weapons Tree
Permanently Gain: +2% Critical Healing Magnitude
Tier 2
Focused Blast
[Block Breaker]
[Vulnerable to Interrupts]
Swiftly charges and releases a blast to smash through and stun a blocking opponent, with additional damage and knockdown when Supercharge is at maximum
Combo: 1/1
Sequence: Hold Secondary
Quick Chop
[Interrupts]
[Vulnerable to Block]
Interrupts and deflects ranged attacks with a quick, brutal blow, with additional damage and knockdown when Supercharge is at maximum
Permanently Gain: +3 Restoration
Combo: 1/1
Sequence: Hold Primary
Prerequisite: One Handed Weapon Proficiency
Tier 3
Air Launch
[Interrupts]
[Vulnerable to Block]
Launches your enemy into the air with an upward strike
Permanently Gain: +10 Might
Combo: 1/1
Sequence: Tap Primary, Hold Primary
Prerequisite: Quick Chop
Spin Chop
[Interrupts]
Vulnerable to Block]
Unleashes an airborne spin ending in a brutal backhand strike
Combo: 1/1
Sequence: Tap Primary x2, Hold Primary
Prerequisite: Air Launch
Tier 4
Spin Slash
[Vulnerable to Block]
Unleashes a spinning multi-hit strike that may knock an enemy down
Combo: 1/1
Sequence: Tap Primary x5
Flurry
[Interrupts]
[Vulnerable to Block]
Sends enemies reeling with a series of slashes
Permanently Gain: +1% Critical Attack Chance
Combo: 1/1
Sequence: Tap Primary x3, Hold Primary
Prerequisite: Air Launch
Cleave
[Interrupts]
[Vulnerable to Block]
Barrages the enemy with a finishing move after a quick series of slashes
Permanently Gain: +1% Critical Attack Chance
Combo: 1/1
Sequence: Tap Primary x3, Hold Primary
Prerequisite: Flurry
Tier 5
Might
[Innate]
Permanently increase statistics: Boost Might +20 per point
Take up to 3 times
Health
[Innate]
Permanently increase statistics: Boost Healthy by +15 per point
Tale up to 3 times
Flip Slash
[Interrupts]
[Vulnerable to Block]
Kicks an enemy into the air, followed by a weapon striker
Combo: 1/1
Sequence: Tap Primary x4, Hold Primary
Prerequisite: Flurry
Critical Healing Magnitude
[Innate]
Permanently increase statistics: Boost Critical Healing Effect by 4% per point
Take up to 3 times
Vitalization
[Innate]
Permanently increase statistics: Boost Vitalization by +5 per point
Take up to 3 times