Tier 1

Brawling
Allows access to Brawler Weapons and the Brawler Weapons Tree
Permanently Gain: +2% Critical Healing Magnitude

Tier 2

Lunging Right
[Interrupt]
[Vulnerable to Block]
Interrupts and deflects ranged attacks with a forceful blow, with additional damage and knockdown when supercharge is at maximum
Permanently Gain: +25 Health
Combo: 1/1
Sequence: Hold Primary
Prerequisite: Brawling

Ground Pound
[Interrupts]
[Vulnerable to Block]
Interrupts and possibly deflects ranged, sustained, or charge-up attacks with a strong ground tremor, with additional damage and knockdown when Supercharge is at maximum
Combo: 1/1
Sequence: Hold Primary x2
Prerequisite: Lunging Right

Tier 3

Stomp Smash
[Block Breaker]
[Vulnerable to Interrupt]
Launches a high-power, unblockable distance attack
Combo: 1/1
Sequence: Hold (Secondary)

Double Fist
[Interrupts]
[Vulnerable to Block]
Knocks an enemy silly with a joined - hand strike
Permanently Gain: +3 Restoration
Combo: 1/1
Sequence: Tap Primary, Hold Primary
Prerequisite: Lunging Right

Backfist
[Interrupts]
[Vulnerable to Block]
Backhands and knocks down an enemy
Combo: 1/1
Sequence: Tap Primary, Hold Primary x2
Prerequisite:  Double Fist

Tier 4

Dominance
[Innate]
Permanently increase statistics: Boost Dominance by +6 per point
Take up to 3 times

Headbutt
[Interrupt]
[Vulnerable to Block]
Headbutts your opponent, knocking them down
Permanently Gain: +1% Critical Attack Chance
Combo: 1/1
Sequence: Tap Primary x2, Hold Primary
Prerequisite: Double Fist

Punt
[Interrupts]
[Vulnerable to Block]
Delivers a powerful kick to your target
Combo: 1/1
Sequence: Tap Primary x2, Tap Primary x2
Prerequisite: Headbutt

Health
[Innate]
Permanently increase statistics: Boost health by +15 per point
Take up to 3 times

Tier 5

Critical Attack Damage
[Innate]
Permanently increase statistics: Boost Critical Attack Damage by 4% per point
Take up to 3 times

Launching Uppercut
[Interrupts]
[Vulnerable to Block]
Sends an enemy flying with an uppercut punch
Combo: 1/1
Sequence: Tap Primary x3, Hold  Primary
Prerequisite:  Headbutt

Haymaker
[Interrupts]
[Vulnerable to Block]
Slams an enemy with a punishing follow-up blow
Combo: 1/1
Sequence: Tap Primary x3, Hold Primary x2
Prerequisite: Launching Uppercut

Critical Healing Chance
[Innate]
Permanently increase statistics: Boost Critical Healing Chance by 1% per point
Take up to 3 times