Once you’re done with the filming and agree to release the movie to the theater, Stu approaches you and garbles on about how incredible it is that the film will be finished near-instantly and then sent out.  When he declares you should accompany him to the theater to watch it, though, Scout interrupts to remind him of something unspecified.  Unhappy, Stu nonetheless prepares to go- though he encourages you to go watch the film you just made anyways.  Set free, it’s up to you if you want to go watch the short or not.  It’s worth noting that the lobby of the movie theater contains a few vending machines upstairs, where you can pick up Fresh Water, Soda Pop, and Lemonade.  These healing items are considerably less expensive by healing amount than anything else you can buy in the game short of Hyper Potions, Full Restores, and Max Potions, so they’re well worth taking the time to buy, even one-by-one at the vending machines.  What’s more, there’s a persistent random chance of getting two drinks rather than one when you buy, so take as much advantage of these vending machines as you can every time you see them.

Should you head in to watch the movie, Stu will turn up on your way out of the theater and rate how well the movie did in his eyes, then gushes a bit more about your potential upcoming film(s).  You can also pick up items gifted to you by people who liked your movies if they did well, so you may find it advantageous to return to Pokestar Studios regularly for filming.

Head back into Virbank from here and on down to the docks- you’ll find that Roxie is here having a bit of confrontation- aided by Hugh!  The three goons they face off with claim to be of Team Plasma, but Hugh isn’t hearing any of their nonsense.  Accusing them of the very doubletalk the Team perpetrated in Black and White, Hugh insists they’re nothing but lying thieves.  As it turns out, these three are the very same ones you chased off of the Ranch, and they’re begrudging of the whole issue as well.  One of the members points out that if they take your pokemon it’s fine, so he tells you to give it ‘your best shot’.  Hugh accepts, eager to dash Team Plasma’s hopes and plans.

You’re left facing one of the Team Plasma members... but amusingly you can just walk away and come back later if you like.  When you finally give in and talk to the Plasma goon, he threatens you and asks if you really think you can take him.  You’re allowed to answer ‘no’ and leave, but you’re not going to make any progress that way, since he just waits for you to approach again.