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Dead Space 3 – Crafting Weapons Guide: Modules
http://www.rarityguide.com/articles/articles/4260/1/Dead-Space-3--Crafting-Weapons-Guide-Modules/Page1.html
By Douglas Shepard (Editor in Chief, RarityGuide.com)
Published on 02/11/2013
 
A series of articles covering Dead Space 3. This covers the Modules available to Issac to build weapons with.

Dead Space 3 – Crafting Weapons Guide: Modules

Introduction:
These Modules are tools that can be attached to the lower Tool Slot of a frame. This can change the type of damage done or allow for things that are otherwise impossible or much more difficult.

Electrocution Module:
Electrocutes the last shot fired.
Location:

Explosive Module:
Causes the last shot fired to explode.
Location:

Rotator Cuff Module:
Allows primary tool to rotate 90 degrees.
Location: Conning Tower. Tungsten Torque Bar Room

Canister Recovery Module:
Allows recovery of last deployed canister.
Location: Onward: In the Pump Control Room on the entrance level of the Waystation.