Guild Wars 2 – Help Seraph Soldier Tripp

“Destroy the siege engines, defeat centaur guards, then assault the camp, destroying anything possible.”

Head to the West of the Overlord's Waypoint. It is there you will find Seraph Soldier Tripp just waiting for you. Approach and talk with him to learn more of what his goals are here:
Seraph Soldier Tripp: “You look strong. Care to lend the Seraph a hand hurting some centaurs?”
Hero: “Absolutely! What can I do to help?”
Tripp: “We need to inflict as much damage as we can on the Harathi. Deplete their their numbers and destroy whatever you can. If you can, hit the siege engines first, and then work your way through their camp.”
Hero: “I'm on my way.”

The first one you will find for this quest are the centaurs. There is quite an abundance of them no matter where you go in this area. Still, head East into the Overlord's Greatcamp. It is here you will find the herd of centaur that you need to finish out the renown quest with little effort.

When you make it inside the camp there are a lot of centaurs to encounter. You will also find numerous Centaur building. You need to take out the surrounding centaur and then it is much to attack the structures with ranged or targeting skills opposed to melee. It is just too hard to get at the right point otherwise. Melee will just take too long and centaurs will be able to respawn and come charging at you.

Beyond the structures you will find 2 more things you can destroy. The first would be the siege weapons. They are deeper into the camp but worth the effort to take out. These machines can attack you in numerous locations throughout the camp. It means you need to be more watchful than just minding the centaur that are wandering around trying to kill you.

When you finish the renown quest you will get the letter, “Thanks from Overlord's Greatcamp” with 1 silver, 31 copper:
“Unfortunately, I can't say we've won the day and driven the centaurs back, but thanks to you, I can say we've gained ground and confidence moving forward. Something has changed in the troops since you showed we could stand against the Overlord and his camp. For the first time in a while, there seems to be hope of success.

“Thank you. Tripp, Seraph Soldier”

Head back to Tripp when you desire as he is now selling the following Karma Items:
Seraph-Issue Shoulder Pads of Divinity: 420 Karma
Medium Armor, Defense: 21,+4 Vitality +6 Condition Damage, Minor Rune of Divinity (1: +3 to all stats; +1% critical damage, 2: +3 to all stats; +1% critical damage), Lvl. 25

Seraph-Issue Mantle of Divinity: 420 Karma
Light Armor, Defense: 16,+6 Power +4 Condition Damage, Minor Rune of Divinity (1: +3 to all stats; +1% critical damage, 2: +3 to all stats; +1% critical damage), Lvl. 25

Seraph-Issue Pauldrons of Divinity: 420 Karma
Heavy Armor, Defense: 27,+6 Power +4 Condition Damage, Minor Rune of Divinity (1: +3 to all stats; +1% critical damage, 2: +3 to all stats; +1% critical damage), Lvl. 25

Seraph-Issue Shoulder Pads: 210 Karma
Medium Armor, Defense: 20, +4 Vitality +5 Condition Damage, Lvl. 25

Seraph-Issue Mantle: 210 Karma
Light Armor, Defense: 15, +4 Condition Damage +5 Power, Lvl. 25

Seraph-Issue Pauldrons: 210 Karma
Heavy Armor, Defense: 24, +4 Condition Damage +5 Power, Lvl. 25

Harathi Catapult String: 238 Karma
Accessory: +9 Power, +7 Condition Damage

Seraph-Issue Greatsword: 567 Karma
Greatsword, +23 Power +32 Healing Power, Minor Sigil of Force +1% Damage, Lvl. 25

Seraph-Issue Greatsword: 287 Karma
Greatsword, +21 Power +29 Healing Power, Lvl. 25