Guild Wars 2 – Political Homicide

Head into Rata Sun. There you will find the entrance to the instance.

Once inside the instance head to the South. Go through the Asuran gate that is siting on the floor in front of you. It will teleport you to the office of Varkk. He is addressing the Arcane Council and they apparently do not like you appearing and interrupting the proceedings.

Varkk: “Have no fear. My highly trained, heavily armed body guards are teleporting in as we speak.”

Just before a conversation starts, 4 Inquest agents make their appearance:
Councilor Yahk: “Well done, Varkk. The military ramifications of your teleporter intrigue me. I'd say that open seat on the Council is as good as yours.”
Councilor Haa: “Except the devices origins have been contested. The Inquest also claims proprietary ownership. How do you respond?”
Varkk: “A misunderstanding. Councilor. My assistants … overstated their input on the project. The Inquest and I have already resolved the issue amicably.”
Hero: “By selling out your krewe! Pol and I built that teleporter, and you served us up to the Inquest like delicious pudding, all for a spot on the Council.”
Varkk: “You? But I thought – never mind. Look out! My former subordinate is disgruntled and deranged. We're all in great danger! Inquest! Defend the council!”
Zojja: “Go on, call your friends. We're on Mr. Sparkles! Let's shove that Council seat right down Varkk's throat.”

When the fighting starts you have 4 Inquest: 2 Technicians and 2 Assassins. All of them are Lvl. 8 and need to be dealt with. More will appear as the fight goes on. This adds in at least 2 more Inquest Extinguishers In addition to all that, there is Varkk himself to worry about. Take out all the Inquest and take a swing at Varkk to trigger a second conversation with him:
Hero: Why'd you do it, Varkk? Pol and I trusted you. Instead of as just another Inquest stooge, you could've been remembered as a ground-breaking genius.”
Varkk: “Don't be naïve. A seat on the Council gives me ten times the prestige, ten times the power. With Inquest support, I'll be Rata Sums's preeminent genius! Why would I share that with low-level flunkies like you?”
Hero: “Because we earned iot. Don't get too comfortable in that Council seat. Zojja can tie you to her kidnapping, and Pol's.”
Varkk: “Pol's murder, you mean. By now, they've already fed him into an incinerator golem. And when I'm done with you, you'll wish you were him. Then no one will ever know. The Inquest will cover my tracks and make you look like the sellout. And you won't object, because you'll be as dead as poor old Pol. I'll be living it up for years as Councilor Varkk, with exclusive access to the Snaff Prize Savant title, while you're mouldering in your graves!”

Varkk just tries to run some. He does not really attack much at all. He needs a very clear opening or something but he will not do too much to you. Just blast him away however you can.

Time to confer with Zojja after Varkk's demise:
Zojja: “Mr. Sparkles made sure the rest of the Council got to safety. They know all about Varkk's extracurricular activities.”
Hero: “Good. I hope they annul all of his achievements and strike his name from the roster of geniuses.”
Zojja: “They'll probably just sweep it under the rug like usual. Anything that makes the council look bad gets buried in paperwork and bureaucracy. But Varkk got his, and that's something. Now we need to deal with the Inquest and recover your teleporter gun.”
Hero: “Nothing would please me more. Do you know where it is?”
Zojja: “At Rana Landing. Meet me there, and Teyo will pay for ambushing our ambush. I see explosions and dead Inquest in our future!”