Mouse Skills

Primary

Bash (Level 1)
Generate: 6 Fury per attack
Brutally smash an enemy for 150% weapon damage with a 20% chance to Knockback.

Runes:
Lvl 6    Clobber
Instead of Knockback, each hit has a 35% chance to Stun the target for 1.5 seconds.
Lvl 13    Onslaught
Add 2 reverberations that cause 22% weapon damage per strike. Removes the chance for Knockback.
Lvl 26    Punish
Increases the damage of your skills by 6% for 5 seconds after using Bash. This effect stacks up to 3 times.
Lvl 44    Instigation
Generate 6 additional Fury per attack.
Lvl 52    Pulverize
Cause a shockwave that inflicts 38% weapon damage to enemies in a 26 yard line behind the targeted enemy.
 
Cleave (Level 3)
Generate: 5 Fury per attack
Swing your weapon in a wide arc to deal 120% weapon damage to all enemies caught in the swing.

Lvl  9    Rupture
Enemies slain by Cleave explode, causing 85% weapon damage to all other enemies within 8 yards.
Lvl 18    Reaping Swing
Generate 3 additional Fury per enemy hit.
Lvl 30    Scattering Blast
On Critical Hits, knock enemies back 9 yards and inflict 60% weapon damage to enemies where they land.
Lvl 47    Broad Sweep
Increase damage to 156% weapon damage.
Lvl 55    Gathering Storm
Enemies cleaved have their movement speed reduced by 80% for 1 second.

 
Frenzy (Level 11)
Generate: 3 Fury per attack
Swing for 110% weapon damage. Frenzy attack speed increases by 15% with each swing. This effect can stack up to 5 times for a total bonus of 75% attack speed.

Lvl 17    Sidearm
Each strike has a 25% chance to throw a piercing axe at a nearby enemy that deals 110% weapon damage to all enemies in its path.
Lvl 22    Triumph
Killing an enemy with Frenzy heals you for 8% of your maximum Life over 6 seconds.
Lvl 34    Vanguard
While under the effects of Frenzy, you gain 15% increased movement speed.
Lvl 51    Smite
Add a 20% chance to call down a bolt of lightning from above, stunning your target for 1.5 seconds.
Lvl 59    Maniac
Each Frenzy effect also increases your damage by 4%.

Secondary
 
Hammer of the Ancients (Level 2)
Cost: 20 Fury
Call forth a massive hammer to smash enemies directly in front of you for 200% weapon damage. Hammer of the Ancients has a 5% increased Critical Hit Chance.

Lvl 7    Rolling Thunder
Create a shockwave that deals 155% weapon damage to all enemies within 22 yards in front of you.
Lvl 15    Smash
Strike a smaller area for 270% weapon damage.
Lvl 27    The Devil's Anvil
Create a tremor at the point of impact for 2 seconds that slows the movement speed of enemies by 60%.
Lvl 39    Thunderstrike
Whenever you kill an enemy with Hammer of the Ancients every other enemy within 10 yards is stunned for 3 seconds.
Lvl 53    Birthright
Critical Hits have a 10% chance to cause enemies to drop treasure or health globes.

 
Rend (Level 5)
Cost: 20 Fury
A sweeping strike causes all nearby enemies to Bleed for 210% weapon damage as Physical over 3 seconds.

Lvl 11    Ravage
Increase the range of Rend to hit all enemies within 17 yards.
Lvl 19    Blood Lust
Gain 9% of the damage done by Rend as Life.
Lvl 33    Lacerate
Increase damage to 271% weapon damage as Physical over 3 seconds.
Lvl 45    Mutilate
Increase bleeding duration to 5 seconds.
Lvl 56    Bloodbath
Enemies killed while bleeding cause all enemies within 10 yards to begin bleeding for 60% weapon damage as Physical over 3 seconds.

Seismic Slam (Level 12)
Slam the ground and cause a wave of destruction that deals 155% weapon damage and Knockback to targets in a 45 yard arc.
Lvl 18    Stagger
Add a 70% chance of stunning enemies for 1.5 seconds.
Lvl 25    Shattered Ground
Increase damage to 202% weapon damage and increases Knockback distance by 100%.
Lvl 35    Rumble
The ground continues to shudder after the intitial strike, damaging enemies in the area for 30% weapon damage.
Lvl 48    Strength from Earth
Reduce Fury cost to 15 Fury.
Lvl 57    Cracking Rift
Focus the seismic shockwaves along a narrow path to inflict 255% weapon damage to targets along a 42 yard path.

Whirlwind (Level 20)
Cost: 16 Fury
Deliver multiple attacks to everything in your path for 110% weapon damage.

Lvl 24    Dust Devils
Generate harsh tornadoes that inflict 40% weapon damage to enemies in their path.
Lvl 29    Hurricane
Allows you to move at your movement speed while using Whirlwind.
Lvl 37    Blood Funnel
Critical Hits restore 1.0% of your maximum Life.
Lvl 44    Wind Shear
Gain 1 Fury for every enemy struck.
Lvl 59    Volcanic Eruption
Turns Whirlwind into a torrent of magma that inflicts 143% weapon damage as Fire.

Action Bar Skills

Defensive


Ground Stomp (Level 4)
Generate: 15 Fury
Cooldown: 12 seconds
Smash the ground, stunning all enemies within 12 yards for 4 seconds.

Lvl 12    Deafening Crash
Enemies in the area have their movement speed slowed by 60% for 3 seconds after they recover from being stunned.
Lvl 18    Wrenching Smash
Increase the area of effect to 24 yards. Enemies are pulled closer before the strike lands.
Lvl 28    Trembling Stomp
Enemies in the area also take 76% weapon damage.
Lvl 40    Foot of the Mountain
Increase Fury gained to 30.
Lvl 54    Avalanche
Enemies are knocked back 12 yards and inflict 55% weapon damage to enemies in the landing area.

Leap (Level 8)
Generate: 15 Fury
Cooldown: 10 seconds
Leap into the air, dealing 85% weapon damage to all enemies within 8 yards of your destination and slowing their movement speed by 60% for 3 seconds.

Lvl 14    Iron Impact
Gain 300% additional Armor for 4 seconds after landing.
Lvl 21    Launch
Jump into the air with such great force that enemies within 8 yards of the origin of the jump are also slowed by 60% for 3 seconds.
Lvl 32    Toppling Impact
Send enemies hurtling away from where you land.
Lvl 44    Call of Arreat
Shockwaves burst forth from the ground increasing the radius of effect to 16 yards and pulling affected enemies towards you.
Lvl 60    Death from Above
Land with such force that enemies have a 100% chance to be stunned for 3 seconds.

Sprint (Level 16)
Cost: 20 Fury
Increase movement speed by 40% for 3 seconds.

Lvl 23    Rush
Increases Dodge Chance by 12% while sprinting.
Lvl 29    Run Like the Wind
Tornadoes rage in your wake, each one inflicting 60% weapon damage.
Lvl 38    Marathon
Increases the movement speed bonus to 50% for 5 seconds.
Lvl 46    Gangway
Slams through enemies, knocking them back and inflicting 25% weapon damage.
Lvl 53    Forced March
Increase the movement speed of allies within 50 yards by 20% for 3 seconds.

Ignore Pain (Level 22)
Cooldown: 30 seconds
Reduces all damage taken by 65% for 5 seconds.

Lvl 26    Bravado
When activated, Knockback all enemies within 12 yards and deal 50% weapon damage to them.
Lvl 31    Iron Hide
Increases duration to 7 seconds.
Lvl 36    Ignorance is Bliss
While Ignore Pain is active, gain 20% of all damage dealt as Life.
Lvl 43    Mob Rule
Extend the effect to nearby allies, reducing damage taken by 65% for 5 seconds.
Lvl 58    Contempt for Weakness
Reflects 50% of ignored damage back at the enemy.

Might

Ancient Spear (Level 9)
Generate: 15 Fury
Cooldown: 10 seconds
Throw a spear to pull an enemy back to you, briefly slowing the target's movement by 60% and dealing 185% weapon damage.

Lvl 15    Grappling Hooks
Throw 3 spears. Each spear will pull back the enemy that it hits.
Lvl 23    Skirmish
Increases Fury gained to 30.
Lvl 32    Dread Spear
Gain Life equal to 60% of the damage inflicted.
Lvl 39    Harpoon
Pierce through multiple enemies in a straight line and drag them all back.
Lvl 49    Rage Flip
Enemies hit with Ancient Spear are pulled in the opposite direction and damage is increased to 213% weapon damage.

Revenge (Level 13)
Revenge has a 15% chance to become active each time you are hit.
Inflict 220% weapon damage to all nearby enemies. You heal 5.0% of your maximum Life for each enemy hit.

Lvl 19    Vengeance Is Mine
Gain 5 Fury and heal for 8.0% of your maximum Life for each enemy hit.
Lvl 25    Best Served Cold
After using Revenge, your Critical Hit Chance is increased by 10% for 12 seconds.
Lvl 36    Retribution
Increase damage to 286% weapon damage.
Lvl 41    Grudge
Knocks enemies back 24 yards whenever Revenge is used.
Lvl 52    Provocation
Increases the chance Revenge will become active to 30% each time you are hit by an attack.

Furious Charge (Level 21)
Generate: 15 Fury
Cooldown: 10 seconds
Rush forward knocking back enemies and inflicting 195% weapon damage to enemies along the path of the charge.

Lvl 27    Battering Ram
Increase damage at the destination to 283% weapon damage.
Lvl 33    Merciless Assault
Cooldown is reduced by 2 seconds for every target hit. This effect can reduce the cooldown by up to 10 seconds.
Lvl 38    Stamina
Generate 8 additional Fury for each target hit while charging.
Lvl 47    Bull Rush
Any targets who are critically hit by Furious Charge will be stunned for 2.5 seconds.
Lvl 56    Dreadnought
Regain 8% of your maximum Life for each target hit by Furious Charge.

Overpower (Level 26)
Cooldown: 15 seconds
Deal 165% weapon damage to all targets within 9 yards. Landing a Critical Hit has a chance to lower the cooldown by 1 second.

Lvl 29    Storm of Steel
Throw up to 3 axes at nearby enemies which inflict 50% weapon damage each.
Lvl 34    Killing Spree
Your Critical Hit Chance is increased by 10% for 6 seconds.
Lvl 42    Crushing Advance
Reflect 30% of incoming melee damage for 4 seconds after Overpower is activated.
Lvl 48    Momentum
Generate 12 Fury for each enemy hit by Overpower.
Lvl 59    Revel
Heal 8% of your maximum Life for every enemy hit.

Tactics

Weapon Throw (Level 14)

Cost: 10 Fury
Hurl a throwing weapon at an enemy for 100% weapon damage and Slow the movement of the enemy by 60% for 2 seconds.

Lvl 21    Mighty Throw
Increase thrown weapon damage to 130% weapon damage.
Lvl 25    Ricochet
Cause the weapon to ricochet and hit up to 3 targets within 20 yards of each other.
Lvl 33    Throwing Hammer
Hurl a hammer with a 50% chance to Stun the target for 2 seconds.
Lvl 42    Stupefy
Aim for the head, gaining a 20% chance of causing your target to be Confused and attack other enemies for 6 seconds.
54    Dread Bomb
Expend all remaining Fury to throw a corpse which inflicts an additional 3% weapon damage for each point of Fury expended to all enemies within 12 yards of the target.

Threatening Shout (Level 17)
Generate: 15 Fury
Cooldown: 15 seconds
Shout with great ferocity, reducing damage done by enemies within 25 yards by 20% for 15 seconds.

Lvl 23    Intimidate
Affected enemies also have their movement speed reduced by 30%.
Lvl 28    Falter
Affected enemies also have their attack speed reduced by 15% for 5 seconds.
Lvl 37    Grim Harvest
Enemies are badly shaken and have a 15% chance to drop additional treasure.
Lvl 43    Demoralize
Affected enemies are also taunted to attack you for 3 seconds.
Lvl 57    Terrify
Enemies are severely demoralized. Each enemy has a 35% chance to flee for 2.5 seconds.

Battle Rage (Level 22)
Cost: 20 Fury
Enter a rage which increases damage by 15% and Critical Hit Chance by 3% for 30 seconds.

Lvl 26    Marauder's Rage
Increase damage bonus to 30%.
Lvl 31    Ferocity
While under the effects of Battle Rage, Critical Hits have a chance to increase the duration of Battle Rage by 2 seconds.
Lvl 38    Swords to Ploughshares
While under the effects of Battle Rage, Critical Hits have up to a 5% chance to cause enemies to drop additional health globes.
Lvl 46    Into the Fray
While under the effects of Battle Rage, Critical Hits have a chance to generate 15 additional Fury.
Lvl 54    Bloodshed
While under the effects of Battle Rage, Critical Hits have a chance to cause an explosion of blood dealing 20% of the damage done to all other nearby enemies.

War Cry (Level 28)
Generate: 30 Fury
Cooldown: 30 seconds
Unleash a rallying cry to increase Armor for you and all allies within 50 yards by 20% for 60 seconds.

Lvl 32    Hardened Wrath
Increases the Armor bonus to 40%.
Lvl 35    Charge!
Increases Fury gained to 60.
Lvl 41    Invigorate
Increases maximum Life by 10% and regenerates 310 Life per second while affected by War Cry.
Lvl 49    Veteran's Warning
War Cry also grants a 15% bonus to Dodge Chance.
Lvl 60    Impunity
All of your resistances are increased by 50% while affected by War Cry.

Rage

Earthquake (Level 19)
Cost: 50 Fury
Cooldown: 120 seconds
Shake the ground violently, dealing 2000% weapon damage as Fire over 8 seconds to all enemies within 18 yards.

Lvl 24    Giant's Stride
Secondary tremors follow your movement and inflict 65% weapon damage as Fire.
Lvl 29    Chilling Earth
Creates an icy patch, causing Earthquake's damage to turn Cold and Slow the movement of enemies by 80%.
Lvl 39    The Mountain's Call
Removes the Fury cost and reduces the cooldown to 105 seconds.
Lvl 50    Aftershocks
Secondary tremors knock enemies back and inflict 65% weapon damage as Fire.
Lvl 56    Path of Fire
Project secondary tremors up to 12 yards ahead of you that inflict 65% weapon damage as Fire.

Call of the Ancients (Level 25)
Cost: 50 Fury
Cooldown: 120 seconds
Summon the ancient Barbarians Talic, Korlic, and Madawc to fight alongside you for 15 seconds. Each deals 60% weapon damage per swing in addition to bonus abilities.
Talic wields a sword and shield and uses the Whirlwind skill.
Korlic wields a massive polearm and uses the Cleave skill.
Madawc dual-wields axes and uses the Weapon Throw skill.

Lvl 31    The Council Rises
The Ancients inflict 66% weapon damage with each attack and have 100% additional Armor.
Lvl 37    Duty to the Clan
Increase duration to 20 seconds.
Lvl 45    Korlic's Might
Korlic gains the skill Furious Charge which deals 200% of your weapon damage to all enemies in a line.
Lvl 51    Madawc's Madness
Madawc gains the skill Seismic Slam which deals 180% of your weapon damage to enemies in an arc.
Lvl 58    Talic's Anger
Talic gains the skill Leap which deals 250% of your weapon damage to enemies in the area of the leap.

Wrath of the Berserker (Level 30)
Cost: 50 Fury
Cooldown: 120 seconds
Enter a berserker rage which raises several attributes for 15 seconds.
Critical Hit Chance: 10%
Attack Speed: 25%
Dodge Chance: 20%
Movement Speed: 20%

Arreat's Wail
Unlocked at level 36
Activating Wrath of the Berserker knocks back all enemies within 12 yards and deals 430% weapon damage to them.
Insanity
Unlocked at level 40
While active your damage is also increased by 100%.
Slaughter
Unlocked at level 46
While Wrath of the Berserker is active, Critical Hits have a chance to cause an eruption of blood dealing 155% weapon damage to enemies within 15 yards.
Striding Giant
Unlocked at level 52
Increases bonus to Dodge Chance to 60%.
Thrive on Chaos
Unlocked at level 60
Every 25 Fury gained while Wrath of the Berserker is active adds 1 second to the duration of the effect.

Passive Skills

Lvl 10    Pound of Flesh
Increases the chance of finding a health globe by 25% and you gain 100% additional Life from health globes.
Lvl 10    Ruthless
Critical Hit Chance increased by 5%. Critical Hit Damage increased by 50%.
Many skills and runes rely on Critical Hits to trigger their effects.
Lvl 13    Nerves Of Steel
Your Armor is increased by 100% of your Vitality.
Lvl 16    Weapons Master
Gain a bonus based on the weapon type of your main hand weapon:
Swords/Daggers: 15% increased damage
Maces/Axes: 10% Critical Hit Chance
Polearms/Spears: 10% attack speed
Mighty Weapons: 3 Fury per hit
Lvl 20    Berserker Rage
You inflict an additional 25% damage while at maximum Fury.
Lvl 20    Inspiring Presence
The duration of your shouts is doubled. After using a shout you regenerate 1% of your maximum Life per second for 60 seconds.
Your shouts are:
Battle Rage
Threatening Shout
War Cry
Lvl 24    Bloodthirst
Gain 3% of all damage done as Life.
Lvl 27    Animosity
Increases Fury generation by 10% and maximum Fury is increased by 20.
Fury is used to fuel your most powerful attacks.
Lvl 30    Superstition
Reduces all non-Physical damage by 20%. Whenever you take damage from a ranged or elemental attack, you have a chance to gain 3 Fury.
Lvl 30    Tough as Nails
Increases Armor by 25%.
Thorns damage dealt increased by 50%.
Lvl 35    No Escape
Increases the damage of Ancient Spear and Weapon Throw by 10%. In addition, a Critical Hit with Ancient Spear resets the cooldown while Critical Hits with Weapon Throw have a chance to return 14 Fury.
Lvl 40    Relentless
While below 20% Life, all skills cost no Fury and all damage taken is reduced by 50%.
Lvl 45    Brawler
As long as there are 3 enemies within 8 yards, all of your damage is increased by 30%.
Lvl 50    Juggernaut
The duration of control impairing effects on you are reduced by 20%. In addition, whenever a Stun, Fear, Immobilize or Charm is cast on you, you have a chance to recover 15% of your maximum Life.
Lvl 55    Unforgiving
You no longer degenerate Fury. Instead, you gain 1 Fury every 2 seconds.
Lvl 60    Boon of Bul-Kathos
The cooldown on your Earthquake, Call of the Ancients, and Wrath of the Berserker skills is reduced by 30 seconds.