When the Reaper falls, Anderson
will arrive to launch an assault on the Citadel Beam. In space, the Crucible
will begin its trek towards the Citadel. The Reapers will have no choice but to
take notice of what you are doing now. If you can’t make it to the Citadel Beam
in time, the Crucible will surely be destroyed, and with it, all of the organic
species in the galaxy. The Reapers will currently be swarming towards your
position, though, as the fact that you were actually able to take down a Reaper
on the surface will have been enough to get their attention.
As you near the Citadel Beam, all
hell will break loose. The Reapers will begin to indiscriminately fire their
laser cannons into the mass of charging Alliance soldiers. When the Beam is in
sight, sprint directly towards it. Don’t worry about the laser fire raining
down around you; it will never actually hit you. Keep charging forward as
soldiers and vehicles alike explode on all sides around you. You will never run
out of sprint in this section, so just make a run for it.
When you finally reach the beam, a
laser blast will hit you and knock you to the ground. With just yards to go to
the Beam, stand back up and limp forward. A wave of three Husks will emerge
from the wreckage to the right and charge at you. The game will enter into slow
motion. Go for headshots on the Husks with your pistol, as if you miss too
much, the Husks can still kill you. Wipe them out and keep moving slowly
forward. As you near the wreckage of a vehicle, a Marauder will jump out to the
left and shoot at you. Again, go right for the head.
When you finally reach the beam,
it will suck you up to the Citadel. You will awake, bloodied and bruised and
with nothing but your pistol, in a hallway surrounded by corpses. The Citadel
Beam has transported you to an area of the Citadel that you will never have
visited before. Through the radio static, Anderson will confirm that he was
able to make it to the Citadel as well. The rest of the troops unfortunately
weren’t so lucky. For all intents and purposes, you have just beaten Mass
Effect 3. The only thing left to do is to determine which ending you will get.
Article Series
This article is part 88 of a 89 part series. Other articles in this series are shown below:
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Mass Effect 3 Walkthrough Part 1: Canada
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Mass Effect 3 Walkthrough Part 2: Mars
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Mass Effect 3 Walkthrough Part 3: The Citadel Part 1
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Mass Effect 3 Walkthrough Part 4: The Citadel Part 2
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Mass Effect 3 Walkthrough Part 5: Normandy
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Mass Effect 3 Walkthrough Part 6: Cerberus Lab & Shrike Abyssal
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Mass Effect 3 Walkthrough Part 7: Rescue the Turian Primarch Part 1
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Mass Effect 3 Walkthrough Part 8: Rescue the Turian Primarch Part 2
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Mass Effect 3 Walkthrough Part 9: Rescue the Turian Primarch Part 3
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Mass Effect 3 Walkthrough Part 10: Rescue the Turian Primarch Part 4
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Mass Effect 3 Walkthrough Part 11: Normandy Part 2
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Mass Effect 3 Walkthrough Part 12: Apien Crest: Banner of the First Regiment & Aria: Blood Pack, Blue Suns, Eclipse
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Mass Effect 3 Walkthrough Part 13: Barla Von, Benning: Evidence, and Biotic Amp Interfaces
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Mass Effect 3 Walkthrough Part 14: Grissom Academy: Investigation Part 1
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Mass Effect 3 Walkthrough Part 15: Grissom Academy: Investigation Part 2
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Mass Effect 3 Walkthrough Part 16: Hanar Diplomats
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Mass Effect 3 Walkthrough Part 17: Heating Units & Improved Power Grid
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Mass Effect 3 Walkthrough Part 18: Irune: Book of Plenix, Ismar Frontier: Prototype Components & Kite’s Nest: Pillars of Strength
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Mass Effect 3 Walkthrough Part 19: Peace Summit
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Mass Effect 3 Walkthrough Part 20: Free the Krogan Females Part 1
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Mass Effect 3 Walkthrough Part 21: Free the Krogan Females Part 2
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Mass Effect 3 Walkthrough Part 22: Free the Krogan Females Part 3
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Mass Effect 3 Walkthrough Part 23: Free the Krogan Females Part 4
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Mass Effect 3 Walkthrough Part 24: Free the Krogan Females Part 5
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Mass Effect 3 Walkthrough Part 25: Normandy Part 3
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Mass Effect 3 Walkthrough Part 26: Extract Turian Survivors Part 1
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Mass Effect 3 Walkthrough Part 27: Extract Turian Survivors Part 2
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Mass Effect 3 Walkthrough Part 28: Tuchanka: Bomb
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Mass Effect 3 Walkthrough Part 29: Investigate Missing Scouts Part 1
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Mass Effect 3 Walkthrough Part 30: Investigate Missing Scouts Part 2
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Mass Effect 3 Walkthrough Part 31: Cerberus Abductions
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Mass Effect 3 Walkthrough Part 32: Cerberus Attack
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Mass Effect 3 Walkthrough Part 33: Normandy Part 4
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Mass Effect 3 Walkthrough Part 34: A Tempting Offer
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Mass Effect 3 Walkthrough Part 35: Cure the Genophage Part 1
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Mass Effect 3 Walkthrough Part 36: Cure the Genophage Part 2
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Mass Effect 3 Walkthrough Part 37: Cure the Genophage Part 3
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Mass Effect 3 Walkthrough Part 38: The Shroud
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Mass Effect 3 Walkthrough Part 39: The Citadel Part 1
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Mass Effect 3 Walkthrough Part 40: The Citadel Part 2
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Mass Effect 3 Walkthrough Part 41: The Citadel Part 3
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Mass Effect 3 Walkthrough Part 42: The Citadel (Post Invasion)
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Mass Effect 3 Walkthrough Part 43: Citadel: Cerberus Ciphers, Cerberus Turian Poison, & Chemical Treatment
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Mass Effect 3 Walkthrough Part 44: Citadel: Reaper Code Fragments, Medical Supplies, & Medi-Gel Sabotae
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Mass Effect 3 Walkthrough Part 45: Volus Ambassador
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Mass Effect 3 Walkthrough Part 46: Citadel: Inspirational Stories, Dekuuna: Code of the Ancients, & Dekuuna: Elcor Extraction
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Mass Effect 3 Walkthrough Part 47: Silean Nebula: Ring of Alune, Nimbus Cluster: Library of Asha, Valhallan Threshold: Prothean Data Drives, & Hades Nexus: Prothean Sphere
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Mass Effect 3 Walkthrough Part 48: Lesuss: Ardat-Yakshi Monastery
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Mass Effect 3 Walkthrough Part 49: Arrae: Ex-Cerberus Scientists
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Mass Effect 3 Walkthrough Part 50: Normandy Part 5
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Mass Effect 3 Walkthrough Part 51: The Citadel (Post Invasion) Part 2
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Mass Effect 3 Walkthrough Part 52: Cerberus Fighter Base
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Mass Effect 3 Walkthrough Part 53: Speak With Quarians
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Mass Effect 3 Walkthrough Part 54: Disable the Dreadnought Part 1
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Mass Effect 3 Walkthrough Part 55: Disable the Dreadnought Part 2
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Mass Effect 3 Walkthrough Part 56: Disable the Dreadnought Part 3
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Mass Effect 3 Walkthrough Part 57: Normandy Part 6 and Citadel (Post Invasion) Part 3
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Mass Effect 3 Walkthrough Part 58: Fuel Reactor
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Mass Effect 3 Walkthrough Part 59: Citadel: Wounded Batarian, Target Jamming Technology; Hades Nexus: Obelisk of Karza, & Athena Nebula: Hesperia-Period Statue
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Mass Effect 3 Walkthrough Part 60: Geth Fighter Squadrons
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Mass Effect 3 Walkthrough Part 61: Admiral Koris
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Mass Effect 3 Walkthrough Part 62: Priority: Rannoch Part 1
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Mass Effect 3 Walkthrough Part 63: Priority: Rannoch Part 2
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Mass Effect 3 Walkthrough Part 64: Priority: Rannoch Part 3
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Mass Effect 3 Walkthrough Part 65: Geth and Quarian Standoff
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Mass Effect 3 Walkthrough Part 66: Normandy Part 7
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Mass Effect 3 Walkthrough Part 67: Priority: Thessia Part 1
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Mass Effect 3 Walkthrough Part 68: Priority: Thessia Part 2
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Mass Effect 3 Walkthrough Part 69: Priority: Thessia Part 3
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Mass Effect 3 Walkthrough Part 70: Normandy Part 8
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Mass Effect 3 Walkthrough Part 71: Priority: Horizon
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Mass Effect 3 Walkthrough Part 72: Priority: Horizon Part 2
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Mass Effect 3 Walkthrough Part 73: Communications Hub
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Mass Effect 3 Walkthrough Part 74: Normandy Part 9
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Mass Effect 3 Walkthrough Part 75: Priority: Cerberus Headquarters Part 1
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Mass Effect 3 Walkthrough Part 76: Priority: Cerberus Headquarters Part 2
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Mass Effect 3 Walkthrough Part 77: Priority: Cerberus Headquarters Part 3
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Mass Effect 3 Walkthrough Part 78: Priority: Cerberus Headquarters Part 4
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Mass Effect 3 Walkthrough Part 79: Priority: Earth Part 1
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Mass Effect 3 Walkthrough Part 80: Priority: Earth Part 2
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Mass Effect 3 Walkthrough Part 81: Priority: Earth Part 3
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Mass Effect 3 Walkthrough Part 82: Priority: Earth Part 4
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Mass Effect 3 Walkthrough Part 83: Priority: Earth Part 5
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Mass Effect 3 Walkthrough Part 84: Priority: Earth Part 6
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Mass Effect 3 Walkthrough Part 85: Priority: Earth Part 7
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Mass Effect 3 Walkthrough Part 86: Priority: Earth Part 8
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Mass Effect 3 Walkthrough Part 87: Priority: Earth Part 9
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Mass Effect 3 Walkthrough Part 88: Priority: Earth Part 10
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Mass Effect 3 Walkthrough Part 89: The End
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