You’ll immediately notice that the future of New Bodhum does
not look good. Go to the pier area, which is now in ruins, to find a Spacetime
Distortion. A long series of cutscenes will begin. Sit back and watch the story
as it begins to tie up. After the cutscenes, you will gain access to the
Advanced Moogle Hunt ability, which as the name implies is essentially a
version of Moogle Hunt with greater range and power. It can detect items hidden
farther in the Space-Time Continuum. To the left of what is left of the NORA
house you can find a chest by using Advanced Moogle Hunt. The chest contains
the Artefact of the Ark. You should also loot the chest in the center of the
town to obtain a map of the area.
There are also three Fragments that you should collect while
you’re here. Each one will reward you with 600 experience points for collecting
it. The first is the Cartesian Board, which is to the far right. Look around
the tree branches and use Moogle Throw to access it. The second Fragment is
located on the southwest side of the Town Square area. The treasure box will be
out of phase at first, so wait for Mog to react and use your Advanced Moogle
Hunt once you get near it. This will reward you with the Laplacian Board. Finally,
the third Fragment is located in the center of the Town Square area. It will be
out of phase, so use the Advanced Moogle Hunt to find it when Mog has a
reaction. This will earn you Hope’s Message.
Now head back to the Gate and use the Artefact of the Ark to
activate it. This will unlock A Dying World. Although you have already been
there once before, you may now visit anytime from the Historia Crux. It will
also unlock New Bodhum circa 700AF for your visiting pleasure. Several more
Fragments are hidden in this area, but can’t be accessed right now, so you’ll
want to make a note of that and come back sometime later. Finally, the Artefact
of the Ark will add a third, new, location to the Historia Crux. You may now
visit Academia 500AF. This future version of Academia is essentially the end of
the game, and will lead into the last major boss battles, so be sure that you’re
ready to advance to that point before even thinking about heading that way.
It is recommended that before you go to Academia 500AF you
go to Serendipity. If you’ve never been to the gambling haven before, take some
time out to peruse some of the attractions. See the earlier guide on
Serendipity for great gambling strategies if you’re hurting for gil and would
like to purchase new items or weapons from Chocolina before entering the final
stages of the game. Otherwise, simply visit the Mystic. The Mystic will reward you for the Fragments
you’ve collected, which at this point should be a lot. You’ll get the Anti-Grav
Jump, which upgrades your jumping capabilities. You can now hold in the jump
button to stay up in the air for a longer period of time, and you can jump
longer distances as well. You’ll still need Chocobos to visit some areas, but
it’s helpful nonetheless. You’ll also get the Bargain Hunter passive ability,
which lowers Chocolina’s prices by 25%. It also influences the prices of the
two stores in the Casino. Now you should be fully equipped to head to Academia.
Article Series
This article is part 17 of a 56 part series. Other articles in this series are shown below:
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Final Fantasy XIII-2 Walkthrough Part 1: New Bodhum
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Final Fantasy XIII-2 Walkthrough Part 2: Bresha Ruins
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Final Fantasy XIII-2 Walkthrough Part 3: Yaschas Massif
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Final Fantasy XIII-2 Walkthrough Part 4: Oerba
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Final Fantasy XIII-2 Walkthrough Part 5: Sunleth Waterscape
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Final Fantasy XIII-2 Walkthrough Part 6: The Archlyte Steppe
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Final Fantasy XIII-2 Walkthrough Part 7: Return to Sunleth Waterscape
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Final Fantasy XIII-2 Walkthrough Part 8: Academia
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Final Fantasy XIII-2 Walkthrough Part 9: Serendipity
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Final Fantasy XIII-2 Walkthrough Part 10: Augusta Tower 300AF
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Final Fantasy XIII-2 Walkthrough Part 11: Augusta Tower 200AF
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Final Fantasy XIII-2 Walkthrough Part 12: Academia 4XXAF
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Final Fantasy XIII-2 Walkthrough Part 13: The Graviton Cores
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Final Fantasy XIII-2 Walkthrough Part 14: The Void Beyond
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Final Fantasy XIII-2 Walkthrough Part 15: Return to New Bodhum
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Final Fantasy XIII-2 Walkthrough Part 16: A Dying World
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Final Fantasy XIII-2 Walkthrough Part 17: New Bodhum 700AF
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Final Fantasy XIII-2 Walkthrough Part 18: Academia 500AF Part 1
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Final Fantasy XIII-2 Walkthrough Part 19: Academia 500AF Part 2
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Final Fantasy XIII-2 Walkthrough Part 20: Chaos Bahamut and Caius Ballad
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Final Fantasy XIII-2 Walkthrough Part 21: Final Boss Battle
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Final Fantasy XIII-2 End-Game Walkthrough Part 1: New Bodhum & Bresha Ruins
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Final Fantasy XIII-2 End-Game Walkthrough Part 2: Yaschas Massif 10AF
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Final Fantasy XIII-2 End-Game Walkthrough Part 3: Oerba
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Final Fantasy XIII-2 End-Game Walkthrough Part 4: Yaschas Massif (01XAF)
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Final Fantasy XIII-2 End-Game Walkthrough Part 5: Sunleth Waterscape
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Final Fantasy XIII-2 End-Game Walkthrough Part 6: The Archlyte Steppe Part 1
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Final Fantasy XIII-2 End-Game Walkthrough Part 7: The Archlyte Steppe Part 2
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Final Fantasy XIII-2 End-Game Walkthrough Part 8: The Archlyte Steppe Part 3
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Final Fantasy XIII-2 End-Game Walkthrough Part 9: The Archlyte Steppe Part 4
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Final Fantasy XIII-2 End-Game Walkthrough Part 10: The Archlyte Steppe Part 5
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Final Fantasy XIII-2 End-Game Walkthrough Part 11: The Archlyte Steppe Part 6
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Final Fantasy XIII-2 End-Game Walkthrough Part 12: Bresha Ruins 300AF
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Final Fantasy XIII-2 End-Game Walkthrough Part 14: Yaschas Massif 110AF Part 1
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Final Fantasy XIII-2 End-Game Walkthrough Part 15: Yaschas Massif 110AF Part 2
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Final Fantasy XIII-2 End-Game Walkthrough Part 16: Academia 400AF
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Final Fantasy XIII-2 End-Game Walkthrough Part 17: Yaschas Massif 100AF
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Final Fantasy XIII-2 End-Game Walkthrough Part 18: Sunleth Waterscape
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Final Fantasy XIII-2 End-Game Walkthrough Part 19: Augusta Tower 200AF
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Final Fantasy XIII-2 End-Game Walkthrough Part 20: Academia 4XX AF
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Final Fantasy XIII-2 End-Game Walkthrough Part 21: Quiz Answers: Grand Avenue Square
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Final Fantasy XIII-2 End-Game Walkthrough Part 22: Quiz Answers: New Town Southwest
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Final Fantasy XIII-2 End-Game Walkthrough Part 23: Quiz Answers: New Town North
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Final Fantasy XIII-2 End-Game Walkthrough Part 24: Quiz Answers: Entrance
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Final Fantasy XIII-2 End-Game Walkthrough Part 25: Captain Cryptic Answers Part 1
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Final Fantasy XIII-2 End-Game Walkthrough Part 26: Captain Cryptic's Answers Part 2
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Final Fantasy XIII-2 End-Game Walkthrough Part 27: Vile Peaks 200AF Part 1
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Final Fantasy XIII-2 End-Game Walkthrough Part 28: Vile Peaks 10AF
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Final Fantasy XIII-2 End-Game Walkthrough Part 29: Vile Peaks 200AF Part 2
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Final Fantasy XIII-2 End-Game Walkthrough Part 30: Oerba 300AF
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Final Fantasy XIII-2 End-Game Walkthrough Part 31: Oerba 400AF Part 1
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Final Fantasy XIII-2 End-Game Walkthrough Part 32: Oerba 400AF Part 2
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Final Fantasy XIII-2 End-Game Walkthrough Part 33: The Void Beyond ???AF
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Final Fantasy XIII-2 End-Game Walkthrough Part 34: The Void Beyond: New Bodhum & New Bodhum 700AF
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Final Fantasy XIII-2 End-Game Walkthrough Part 35: A Dying World 700AF
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Final Fantasy XIII-2 End-Game Walkthrough Part 36: Bresha Ruins 100AF & Academia 500AF
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